The tow hitch is still in the place of the original jbeam and bits of the rear suspention are sticking into the boot
i'd recommend making the gauges a little brighter because you cant see them at all unless you turn on the lights
Can you set the track width to standard? it's a bit difficult to put some big tires on the car without it sticking out :/ Pic: The ETK A: All the other standard cars(exclude trucks and buses) in BeamNG:
Hello Nekkit! It’s a really good, high quality mod from what I’ve seen so far, but I have a suggestion for brand accuracy, maybe rename the trim levels from ‘1300’ to ‘1300a’ or something along those lines, since the I-Series has the same format. Thanks!
makes sense, will remake that noted will fix that will be fixed in next update as well Thanks guys for bug reports --- Post updated --- oh also headlight size was a common complaint, but we should be good now also made usdm version
that moment when your exhaust literally melts https://drive.google.com/file/d/1oJJgxZuuYfrf3iPjF59OY_nPof57aSQW/view?usp=sharing
I completely redid the torque curves for all 3 engines.. And redid the 'performance long block' modifiers. and decreased boost on the stage 1 turbo so the GTI doesn't make 138kw. I wanted to send it directly to Nekkit to see if he wanted to use it. But i can't attach the file to a DM. I used the power/torque figured of the Mk1 golf as a guide. @Nekkit Notice me senpai.
honestly, without all the bugs and stuff this mod has, its really solid. i'd recommend adding a little more options for bodykits, taillights, lips/spoilers on the back, and maybe even superchargers for the 1.8 liter engine