End screen of the time trials is broken, no scoreboard, no buttons, tested in safe mode with v 0.23.2.0 .
i just want to have a quick appreciation post to BeamNG devs for taking the time to make the game the slightest more realistic by giving the revamped Ibishu Pigeon amber turn signals, because before it had red turn signals, which is unrealistic due to it being a JDM vehicle, requiring amber turn signals. If it were a USDM spec, it would have to have side amber reflectors but wouldnt need amber turn signals. some other vehicles in BeamNG have red turn signals without the USDM reflectors, which means it could only be sold in Brazil, Canada, and Switzerland. Sincerely, your automotive lighting geek, Flon.<3 rear fog lights and light revamp for other cars soon confirmed1!!1!11! :eyes:
One thing that I noticed is that on the ETK K- and 800- series, the temperature gauge is in Celsius, regardless of whether the gauge cluster is a metric or imperial one.
Have you noticed the etk k series rear lights have fog lamps but don't work? Or they might be emergency braking lights similar to the ones on BMWs
ETK Q16 wheels are always white, regardless of if the grey variant is selected. In the screenshot, the rear wheels should be grey and the front wheels should be white. Weirdly, in the thumbnail the wheel colours are fine Screenshot taken in safe mode after clearing cache edit: just noticed this funky bit on the ETK I-Series front bumper above the fog light. Seems almost like it should be flipped and be at the fog light
Some spelling mistakes or typos whilst I was going to start some exploration of the Grid Map: * Grid Map - Time Trials - Highspeed Ring Perimeter: "fastes" * Grid Map - Time Trials - Fast Skycurve: "fall of" * Grid Map - Time Trials - Halfpipes - Tunnel: missing apostrophe "dont"* * East Coast USA - Asphalt Stage 1 + 2: ..."countryside roads of on east coast"...?
I have it, too. I've done all the clear cache, verify files, no mods, and clean install troubleshooting stuff to no avail.
Likewise with scoreboard, but it still shows & logs the time afterwards. Looks like someone's missed a semicolon off or something...
I've driven on asphalt and metal with off-road tires and heard the tread hum, but when I drive on the wooden bridges of ECUSA, I can't hear the tread hum. I tested this in safe mode just in case and I can't tell if there is a difference between the regular wood sound and the wood with tread hum.
yes, i have. the little part to the left of it is a reflector while the right part (should) be a rear fog lamp that beamng doesnt have working. (yet?) they also updated in 0.23 the turn signals that used to be amber are now red. this can be confusing because the same strip of light is used as the rear beam / tail light. but yes, i did notice that small light under the reverse light. good eye! edit: all lights illuminated. (including fog lights) blue separates, pink shows lights not in use. ---- --- Post updated --- okay so i was also looking at the ETK K lights and i noticed the front signal was broken in the new update. (DRLs are off due to the car being off but the turn signal issue doesnt change throughout any trims whether the car is on or off.) -- another edit: 4 separate reflectors! 2 rear fog lights! how odd
After the 0.23.2 update the game won't properly close if a repository download is running (which you also can't pause or cancel in-game), you have to kill it from Task Manager or restart if you want to play the game again.