Congrats to Sevilla, they won my personal 'Most overdesigned police livery ever' award. This reflected in almost one week just to create this! And yes, the wheels have reflective vinyls too. They will be seen at night all the way from Germany probably.
The Clunker It's just a few "custom" parts but they make this config a lot better, the difference is in the details. If I ever release this then it will be in my mod pack rather than standalone because it's such a tiny mod.
I'm joining the trend of making sport props. Won't be on repo because Stig textures are copyrighted and it's not a high quality mod overall and I'm too lazy to fix bugs. I reused the Stig from the ancient mod that added it to the D-Series, I have permission for that one.
re-doing the fender/wing for this thing gonna be changing alot because im not happy with alot of bits flow wise
Hey that's my joke (jk i don't care) https://www.beamng.com/threads/1994-roth-alpha.70480/page-15#post-1336176
The emperor has thrown away his new clothes. Top pic was taken last night, all the new mesh parts were added today. The FSAE car can currently do 0.63Gs of acceleration, 1.6Gs of cornering and 1.4Gs of braking. Weight is still too high at 370KG though. All mesh textures were sized at 1024x1024 except for the carbon fiber side panels (4096x4096), needed a hi-res dds file to see the carbon weaves clearly. (P.S. Blender's Checker Texture option produces a highly photo-realistic carbon fiber texture, so no need to slave over Google images)