1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. BlackMetal

    BlackMetal
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    146
    Alright after looking at that tire picture for like 20 minutes in total I can't wait to see a video on Beam's YT channel. The lighting quality is between Eevee and Cycles, before it was like viewport eevee rendering level with 1 bounce lighting, this is mad and came out of nowhere (at least for me)
     
    • Like Like x 1
    • Agree Agree x 1
  2. gtaman788

    gtaman788
    Expand Collapse

    Joined:
    Aug 15, 2012
    Messages:
    712
    I wonder if the updates will make the make look more 2015ish rather then 2009ish. beamng in the current state however does not feel dated ( IMO ) Has a classic sims ageless Vibe to it.

    BTW i love you're useer name is it based on Goof old Black metal from norway of the 90s :D AKA gorgoroth.


    Anyway. As for other things other then the bond Bug.

    I wonder if one thing i want. is more Old paints ( rusty to/more so ) Skinns.

    Bello needs one. Something about a 50/60s VW/Fiat With rust that i love. :)
     
    • Agree Agree x 4
  3. BlackMetal

    BlackMetal
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    146
    Not just gorgoroth ;) genre in general. Yeah cars are looking straight out of production line would be cool to see ''used'' skins on all of them
     
    • Agree Agree x 1
  4. gtaman788

    gtaman788
    Expand Collapse

    Joined:
    Aug 15, 2012
    Messages:
    712
    OMG me to. Massive fan. gorgoroth Nargoroth. Mayhem. Burzum. DSBM like silencer abyssic hate. For me the 1990s Demos are the best. :) Torgeist is also awesome.

    Anyway OT. I also wonder with the new engine mode up dates ( they working on engines as for as i know ) more to the point powertrains. Looknig for ideas..


    Abusing some Covets. And playing Good old Black metal. And Killing the New Wigen ( what ever its cold ) pretending am in the Home Land of Norway ( and Australia where i live ) will be awesome,


    I wonder IF/WHEN we will be a v8 200bx swap ;)
     
    • Like Like x 1
  5. BlackMetal

    BlackMetal
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    146
    I love Mgla, Furia, Agalloch, Drudkh and bands you said Sterbend is also good kinda like Silencer just more tamed
    There's a mod for V6 200BX (2JZ) good for time attack setups
     
    • Like Like x 1
  6. esesel

    esesel
    Expand Collapse

    Joined:
    Feb 18, 2019
    Messages:
    741
    Nice to see the tires are no longer black round Pirelli
    fuck black metal all my homies listen to trash metal, seriously tho even if they made good music they are all fucking neo nazis
     
  7. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,644
    On topic now: I'm not sure if this has been said before, but the Wigeon probably will share parts with the pigeon, so the pigeon may get a partial remaster like the grand marshal and h-series did.
     
    #31047 Trophy, Jun 11, 2021
    Last edited by a moderator: Jun 11, 2021
    • Like Like x 3
    • Agree Agree x 1
  8. GearHead1

    GearHead1
    Expand Collapse

    Joined:
    Nov 21, 2019
    Messages:
    735
    You realize this now?
     
    • Agree Agree x 1
  9. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    If PBR really is coming to BeamNG, it won't be in the next update. They would have to redo every texture in every car and every map - is it even worth all that effort? There's just no way, sorry (unless they've been working on it for longer than we realize)

    Unless it's actually just RTX, in which case about half the player base is about to be left in the dust
     
    #31049 vmlinuz, Jun 11, 2021
    Last edited: Jun 11, 2021
    • Agree Agree x 3
  10. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,644
    It could be a render but I doubt that. With them remastering a lot of things, this would be a good time to add pbr.
     
  11. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,644
    • Agree Agree x 2
  12. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    Just went for a spin in the 600cc Pigeon. If the Wigeon gets a comparable engine (no doubt it will), it will be a beast
     
    • Agree Agree x 7
  13. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,343
    Seeing how they have the texture cooker, I'm pretty sure they're almost completely done with getting the textures up-to-date with PBR requirements. It's not like they have begun working with that just now, they probably have been experimenting for a while now but only recently-ish it became good enough to show off
     
    • Agree Agree x 12
    • Like Like x 1
  14. Alieu

    Alieu
    Expand Collapse

    Joined:
    Dec 30, 2017
    Messages:
    1,190
    Screenshot2021-06-11170632.png
    i've never been happier to have permission to post something
     
    • Like Like x 24
    • Agree Agree x 1
  15. vmlinuz

    vmlinuz
    Expand Collapse

    Joined:
    Mar 2, 2014
    Messages:
    2,409
    So here's my list of content that I think will be in the next update:
    • Ibishu Wigeon - yes. The render looks to be in a highly complete state, more complete than even the first Wendover teaser. It would not surprise me if it were nearly finished as we speak.
    • New gridmap - yes. The new tire announcement clearly shows a Gavril D-series trophy truck on the new gridmap, which seems to be coming along nicely.
    • Pigeon remaster - probably. This was teased as an April Fools' joke but with the Wigeon announcement, I'm not sure they were joking!
    • Drivetrain improvements - probably. They're working on something, my guess is they are improving automatic and DCT simulation (finally!).
    • Optimizations and foundational code needed to implement PBR in a future update - probably. Assuming they are implementing PBR, the code might even be in the next update, just not in an enabled or usable state as will be explained later. The only reason I am even somewhat skeptical is because it could break every mod ever made, some of which are still commonly used despite being unsupported by their creators.
    • Bolide remaster - maybe. This has been in the works for a long time, it's probably near completion unless they decided to scrap it and redo it from the ground up.
    • Improved textures across the board - maybe. The new texture bake utility could help clean up some of the game's most egregious textures.
    • RTX support - unlikely. PBR would break too much user content and require a gamewide art pass, but adding RTX could accomplish major graphical improvements without such downsides. However, only a small(?) portion of the player base would see any benefit, making this questionable as well. I am also told that the graphical improvements shown are more consistent with PBR than RTX, casting further doubt on this.
    • T-series remaster - unlikely. It was teased (maybe?) along with what we think is PBR, which I do not believe will be operational in time for the next update even if some parts of it are complete.
    • Complete, usable PBR - highly unlikely, sorry. We only got a tiny little hint at it so it's probably nowhere near ready for this update. As stated before, on top of the extensive rework of the rendering engine, this requires redoing every single texture in the game. Even if the code is complete and the dev build has a PBR-ready T-series, that does not mean the rest of the game's textures are ready. Plus it would break pretty much every mod.
    • Tire wear or thermals - no. To the best of my knowledge, these are not planned and would make vehicles handle worse, not better.
     
    #31055 vmlinuz, Jun 11, 2021
    Last edited: Jun 12, 2021
    • Agree Agree x 10
    • Like Like x 4
  16. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    1,964
    I presume one of the next updates this year is gonna be chonky in size..
     
    • Agree Agree x 5
  17. NGAP NSO Shotgun Chuck

    NGAP NSO Shotgun Chuck
    Expand Collapse

    Joined:
    Mar 6, 2015
    Messages:
    1,410
    It would be a shame if Beam never got tire wear or thermals. They're going way out of their way to simulate just about every other aspect of a car, including things like brake thermals that even fairly realistic games either don't bother with or don't make a big deal out of, so leaving out the tires themselves (something even *Forza Horizon* simulates) would leave a massive hole in what the game is capable of.
     
    • Agree Agree x 13
  18. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    1,964
    Question: How would weather work in pbr? Any different? I'm not much of a graphics nerd so, can anyone explain?
     
  19. Bauer33333

    Bauer33333
    Expand Collapse

    Joined:
    Jul 25, 2020
    Messages:
    250
    You forgot the new aerodynamics model spoiled by the automation devs in that youtube comment a few pages ago
     
    • Like Like x 3
  20. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    1,122
    I don't think it would change much - the rain and cloud reflections/refractions might improve, but nothing beyond that. As to how this works... I don't know much beyond "Grafix card luk at shayp and textur and reflekt light gud" :D
    --- Post updated ---
    The devs said there was none.
     
    • Agree Agree x 4
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice