1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.35 Bug Reporting thread
    Solutions and more information may already be available.

Issues with material library in world editor

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by crazydawg738, May 1, 2021.

  1. crazydawg738

    crazydawg738
    Expand Collapse

    Joined:
    Sep 20, 2020
    Messages:
    5
    I've been having many issues with the world editor's material library. Firstly, the delete button for any created material crashes the game. Second, any texture files selected for a material don't save, so when I try to apply and select, the material defaults back to the warning material. Is this a common issue or this on my end? The "main.materials.json" file in /art/terrains/ should be correct, so I don't really know what's going on. This is my first time working with the new world editor, and I'm pretty lost here, so any help is appreciated.
    After selecting each texture:
    materiallibrary.jpg
    After applying:
    postselect.jpg
    main.materials.json in art/terrains/ :
    materials.jpg
     
  2. Mopman93

    Mopman93
    Expand Collapse
    BeamNG Team

    Joined:
    Jun 24, 2017
    Messages:
    132
    Thank you for the report. We will look into these issues. The terrain material editor still needs some work, so if you run into issues, you may want to switch to the old world editor (ctrl + shift + F11) for adding or editing terrain materials.
     
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice