I think this is more vehicle suggestions https://www.beamng.com/threads/vehicle-suggestions-see-first-post.79/
I agree. While I think the interior has beautiful lines, and captures well the feeling of an Italian supercar from the 80s, I think it needs a remaster, since the newer/remastered vehicles have much better interiors, with more realistic textures and more features.
On that point I’m surprised that most vehicles don’t have options for both metric and imperial gauges. Even the d-series, roamer, Grand marshal,van and t-series. Weren’t they sold in Canada, Mexico or other metric countries as well?
its more important for the cars that arent from the States, and more so have this for the European and asian vehicles.
I think that they should provide Metric and Imperial options for each car, and have every car load initially with whichever matches the unit system chosen in the settings.
Or maybe the gauges could automatically load based on the map (American maps = imperial, other maps = metric)
but... then I'd have to learn metric units just to brag to my friends about driving through Italy! Spoiler Only half kidding
LeGran interior was beyond being bad. It looked rushed and unpolished so it needs a whole redo. Bolide interior is OK but lack in details.
One thing to keep in mind is many group B cars were built from the ground up, the craziest ones were not based on a road going cars, instead the road going car was based on the group B car for homologation reasons. I would love to see that type of car in the game, although I don't think the devs would find it to be a good use of time due to the lack of possible configs. If we are ever going to get a group B type car, it probably will be based on a previous car.
Wrong... kinda. To take part in rally (even in Group B) you first need have certain normal, road legal and available for customers to buy cars. Then you can use this model in rally. The major difference in Group B cars were new restrictions that basically allowed to modify these cars into regular racing cars rather than heavily modified street cars.
I believe it was that the manufacturer had to make at least 500 road legal homologated versions of the race car they would use in the rally. These had to be the same to a certain extent, and were examined and checked to make sure they were close enough. Some manufacturers would first design the group B car from the ground up, then make a homologated version that is separate from any other model the manufacturer would sell. Others would start with a car similar to a model they sell, and heavily modify it for rally, then put out a homologated version. The 205 turbo was based off a model the manufacturer already had and would sell. The Ford RS200 and Lancia 037 were built from the ground up. About the bolide interior: The overall design and shape is fine, there are no problems with that. I haven't looked very closely to the textures and fine details of the model of the interior, but as seen with most revamps and remasters, it will still probably get updated.
A stock car config? PPlPlePleaPleasPleasePleasPleas cchchecheccheckcheck tthtthe bluebucks config selector
Just remember the Lumina stock car in Days of Thunder! Tbh, the process of turning a production car into a Group B spec racer reminds me somewhat of what has to be done for turning a D-Series or a Hopper into a Prerunner/Crawler/Desert Racer: custom roll cage, custom exterior panels, custom undercarriage, put the most powerful engine in and strip all the unnecessary stuff out. I don't think it should be *that* difficult for the dev team! But, for everyone thinking otherwise, I agree, let's hold a small basket, the element of surprise is always powerful enough a reason for us fans!