Released Update for the 68-71 Dodge Coronet (V1.2)

Discussion in 'Land' started by MC-H, Nov 23, 2020.

  1. Ewk1200

    Ewk1200
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    Will this be updated to v 0.22?
     
  2. nortenho

    nortenho
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    but it still working
     
  3. Ewk1200

    Ewk1200
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    Not for me.
     
  4. Enforcer_Manufacturing

    Enforcer_Manufacturing
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    Sounds like a you issue. Check through your mods to see if any are conflicting.
     
  5. littlerascal584

    littlerascal584
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    I just checked the interior view on the minor update. whatever was added/changed broke the normals on the mirrors. I did a clear cache and redownloaded the mod so it is the mod's end. Shame that is is broken already. I don't know how easy it is to fix but take your time on fixing it. We have time.
     
    • Like Like x 1
  6. Ewk1200

    Ewk1200
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    Speaking of mods my mods got deleted after I clicked a quick update on steam.
     
  7. littlerascal584

    littlerascal584
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    when did this happen? if it was today I might remove my mods folder.
     
  8. Ewk1200

    Ewk1200
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    A couple days ago
     
  9. crashmaster

    crashmaster
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    ill have to take a look into it but after i downloaded this 1.1, the entire car was orange.
    which before i had the original 1.0 version which was showing up perfectly before.
    has anyone else gotten issues with this mod after the new 0.22 update?
     
  10. BravoMMXI

    BravoMMXI
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    Have you tried clearing cache? I tested for 0.22 and it worked just fine for me.
     
  11. Ewk1200

    Ewk1200
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    Mine (coronet) just won't install.
     
  12. Unkempt Harold

    Unkempt Harold
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    After the 0.22 update I had to move the mods folder from that transfered folder into the 0.22 folder.
     
  13. littlerascal584

    littlerascal584
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    @MC-H , you may want to wait on updating it as I think it is a problem with the game itself as ALL vanilla vehicles have "NO NORMALS" on their mirrors.
     
  14. JRC99

    JRC99
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    It's still working just fine for me!

    I have two suggestions, but given I know nothing about making this stuff, I completely understand if they don't happen:

    A console shift for the auto would be nice
    And 1968/1969 buckets are different than 1970 buckets.

    That's it. Otherwise this mod is *perfect*
     
    • Agree Agree x 1
  15. Shadows

    Shadows
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    If your mirrors have a NO NORMAL texture on them it isn't the coronet, it's another mod causing that issue, because I don't appear to get that on the mirrors.
    --- Post updated ---
    That's on your end, you need to figure out which mod is causing that, the author can't do anything about it if another mod is breaking the normals on the mirrors.
     
  16. Speedmos17

    Speedmos17
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    It's the IYB offroad tires causing that, just update it and it everything should be back to normal
     
  17. iamthewizard3

    iamthewizard3
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    Would it be possible to add the slant six, taller rear gearing at the axles (lower number), and fix the speedometer reading high no matter what engine or gearing?
    --- Post updated ---
    And maybe a 2 barrel carb?
     
  18. jtmproductions

    jtmproductions
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    How can i put this on Beamng? i saw the tutorial but it doesn´t work for me.
     
  19. Mikofiticus

    Mikofiticus
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    I also have this issue. A fresh install of Beamng didn't help either.
     
  20. Shadows

    Shadows
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    Thats on your side, most likely a conflicting mod, so you'll have to figure out whats causing it.
     
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