WIP Beta released Heavy duty Off-road semi suggestions and bug report 4.1.0

An amazing all wheel drive big rig

  1. ThatRandomChikenGuy

    ThatRandomChikenGuy
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    hey so i was wondering if you could make a tow truck option? i cant find anything else even close and figured it would be easier to ask the person who already had a suitable truck.
    by the way this is a reference photo if u do make it
     
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  2. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    o h _ y e s
     
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  3. $Reaper$

    $Reaper$
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    or a crane model like the man truck
     
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  4. stonebacon69399

    stonebacon69399
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    i havent been playing beam for a while but this is what i meant a while back by needing a better radiator
     

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  5. ItsYourBoi

    ItsYourBoi
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    ?? are you using a mod for a faster engine cause it doesn't make sense. none of my engines go that fast and they don't overheat that much normally.
     
  6. XTeeManX

    XTeeManX
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    You're using a modded semi truck with an obviously modded engine since it goes about 0-60 in a matter of seconds. A radiator isnt the issue here lol
     
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  7. furryfan101

    furryfan101
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    The twin steer cab and the firetruck tank are both invisible, even though their nodes are still there and I can interact with them. On a whim I verified the integrity of the game files through steam but it didn't resolve it. Know a quick fix and/or are others having this same issue? Thank you
     
  8. stonebacon69399

    stonebacon69399
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    about the only difference between stock engine and the engine that it has from the Cummins pack is that the Cummins has about 2000 more torque. @furryfan101 i have not had that issue
     
  9. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    "Only" 2000 more torque??? What the heck how do you expect ANY radiator to survive that
     
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  10. stonebacon69399

    stonebacon69399
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    the stock 4500 torque engine does the same thing
     
  11. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    I mean... Maybe that "Super Radiator" thing mod is the key?
     
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  12. Heirdrefalt

    Heirdrefalt
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    clear cache
     
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  13. furryfan101

    furryfan101
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    Much to my chagrin, clearing the cache fixed it. Could have sworn I had cleared it somewhat recently, but it worked so I can't really complain.
     
  14. ItsYourBoi

    ItsYourBoi
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    I integrated the new trigger system and all of the dash switches will actually work by clicking on them, I also made the doors openable. And a million other stuff
    screenshot_2021-04-17_20-09-53.png screenshot_2021-04-17_20-10-09.png screenshot_2021-04-17_20-11-12.png
     
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  15. Blue Bird Gaming

    Blue Bird Gaming
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    Looks awesome! Hate to sound annoying but do you have any idea when you might release the update, and are you also updating your tire pack? Everything on this truck still works but the tire pack no longer works on the D-series and for some reason messes up mirror textures on every vehicle
     
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  16. ItsYourBoi

    ItsYourBoi
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    I don't know when I'll post an update for the semi and I fixed the problem of my tire pack. It will probably be out this monday.
    --- Post updated ---
    I think I'm making you guys wait a lot XD I just want it to be perfect but I posted a wip file and tell me what yall think of it and if there's any bugs.
     

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  17. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    Since there was a blue house prop for the flatbed trailer?

    Edit: Also now, this is like the best truck mod for BeamNG.
     
  18. ItsYourBoi

    ItsYourBoi
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    I made it and it's also in my wip file and Thanks really appreciate it !
     
  19. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    Oh, alright, then. Looks like in the future this isn't only gonna be a truck mod, but like a trucking expansion pack!
     
  20. ItsYourBoi

    ItsYourBoi
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    Yeah pretty much, also I made a couple senarios but I forgot to include them in the file
     
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