Hi, this is my first release, I hope everything works for others and no materials are missing, this is still WIP but mostly done, fps friendly - this was my aim, don't mind some objects looking a bit ruff I will do better in the next one. 99% done in blender
Thanks! I'm fine with modelling, wanted to keep it FPS friendly ( getting 120fps on 3 1080p monitors rtx2070 ryzen5) that's why some less important assets look a bit bricky but once I add more different trailers and props it should look fine. I would need help with things listed above so custom player spawn - for now I moved everything to the default one but it's rotated in wrong direction- decal roads to add some tire marks - could use blender for it but beam offers quite good results so prefer to use that if it's possible and forest brush does not work for me though it's probably to do with a text file in the map folder being empty.
We don’t have a good map for people with really powerful pc’s in BeamNG, so a cool side project would be to make this thing with high poly models and 8k textures.
Yeah I was thinking about making a map to push the limits but I'm not sure if I can beat Lakeside Park Raceway which I think is the best looking map so far. Also thought People would be using it online for tandems so kinda helpful to keep it FPS friendly. My next project will go the other way
I was just wondering 'cause somebody else did --- Post updated --- Some stuff I have noticed since my first hour on it: Very tight, maybe up-scale it a bit When I go off the track the tiniest bit my wheels pop Other that then that, very pog