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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Bifdro

    Bifdro
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    If devs gonna do it (to make that feature) then it's gonna be super-ultra realistic and fun :D
     
    • Agree Agree x 5
  2. Trophy

    Trophy
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    If you remember correctly, just before the last update was released some other people and I found a bunch of pics in car_killer's imgur, which he said were there on purpose. He hasn't posted pics with new content yet, showing that the update may not be near.
     
    • Like Like x 3
  3. bmwcrazy456

    bmwcrazy456
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    I'm honestly not sure what to think of all these teasers at the moment, to be honest. It just doesn't add up, really.
     
  4. mrsmash

    mrsmash
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    one thing I find interesting is the lack of a Soliad badge anywhere in the interior; most likely just because it's not completely done yet, but still something to note
     
  5. DudeMiserFlash

    DudeMiserFlash
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    I'm pretty sure the little spot in the middle of the steering wheel is the badge, it just can't be seen clearly because of a lack of detail
     
    • Agree Agree x 4
  6. Penguin72

    Penguin72
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    I wonder if we will be able to walk into the few buildings that have interiors. (Bird research station in Small Island, swamp house in East Coast, most buildings in Utah)
     
    • Agree Agree x 2
  7. Softair

    Softair
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    Almost every building in Utah also has an interior
     
    • Agree Agree x 2
  8. Penguin72

    Penguin72
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    Oh yea, forgot about those.
     
    • Agree Agree x 1
  9. united.

    united.
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    maybe my speculation isnt that far fetched :D
     
    • Agree Agree x 1
  10. ManfredE3

    ManfredE3
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    TDev was bored, lol.

    The devs seem very proud of this new feature and want to update us on it. Nothing terribly unusual about that.
     
    • Agree Agree x 6
  11. stephen f

    stephen f
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    Seeing how walking is now a feature, would be kinda neat to have parked cars as part of the traffic system. Maybe even have an option in the settings menu to have traffic spawn by default for systems that can handle it.
     
    • Agree Agree x 9
  12. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I'm totally making a mod where the player is a crash test dummy and walks around with animation if it's possible, this is epic!
     
    • Like Like x 16
    • Agree Agree x 1
  13. etca1515

    etca1515
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    That's gonna be epic


    If It's possible
     
    • Agree Agree x 2
  14. JowoHD

    JowoHD
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    im very much in love with this walking mode but i cant help but think the whole opening doors and hood thing could be implemented much better
    what if the game made it so that when you click on the front of the hood or the door handles it detaches the lock node (it's already possible through breaking all beams), that would allow you to open and close stuff easily and we could use the hold in place to freeze stuff open
    then maybe when you let go of the door/hood/trunk you're opening the door node automatically "locks" again so if it's in the right position it'll shut properly
    idk, it just looks so janky to still have to rip open the hood after all this effort has been put into the walking mode
     
    • Agree Agree x 5
    • Like Like x 1
  15. Blue Bird Gaming

    Blue Bird Gaming
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    Also there is a badge that says “Wendover” in script font on the passenger side of the dash
     
    • Agree Agree x 2
    • Like Like x 1
  16. urbanestdog45

    urbanestdog45
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    • Agree Agree x 7
  17. Trophy

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    Wait a minute, the gridmap map was still the same. Weren't they supposed to update it? It could be that the old version is separate, or that they haven't started changing it. If it is the latter, then the update is probably a lot farther away than we thought.
     
  18. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    What you saw was just a render
     
    • Agree Agree x 7
  19. Blue Bird Gaming

    Blue Bird Gaming
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    Your right those clouds do look much better.
     
    • Agree Agree x 1
  20. vmlinuz

    vmlinuz
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    When was new gridmap confirmed for 0.22?
     
    • Agree Agree x 1
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