i really enjoy the taillights, kinda like the new defender's the grille is nice although it looks kinda... interesting. you may want to put a mesh texture or something in front of it once you finish modelling
I am currently trying to fix this Grille and adding new logo's and ect. So it should be all done today with that stuff hopefully.
Yay! Your the best! --- Post updated --- I am not trying to be a 6 year old begger, but it sounds like a lot is done, i am not saying the last part
You do not sound like a begger, and yes there is alot done. just a few more things pretty much. --- Post updated --- Alright i have a question for you guys how do I change the regular image i edited with the logo's to these colors here are some pictures of the logo i edited and the three colors i need to change to. please tell me how if you can. Because I am having trouble with this. I cant continue well I mean i can but i cant continue the badge textures until i figure this out.
i am still working on the like badges and stuff i just am trying to figure out how to do this. with the Colors.
the 781086 is by my opinion and expierience better and more practical then the other one BUT I think if you remove the lights at front its gonna look nicer and smoother (except if you want to make an offroad build then dont remove the lights)
Looks like you need help with converting your .png to another type of image format, correct? If that is the case, get yourself Paint.net. Then get a plugin for Paint.net called "NormalMapPlus." That combo allows you to save your image file to other formats, like the amber-colored one, which is a .dds format normal map image. The documentation on Exporting DDS Textures should get you started. If you have any questions, feel free to ask.
thank you. I am gonna try it out now. --- Post updated --- how do I make sure the plugin is working or does it auto install it in paint.net?