Solved Issue with .jbeam/slot type

Discussion in 'Mod Support' started by Blkfxx, Feb 22, 2021.

  1. Blkfxx

    Blkfxx
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    Joined:
    Sep 1, 2013
    Messages:
    84
    Has anyone experienced this issue before?

    I've modified the stock valance in blender, made a copy of the .jbeam and modified it to suit my new part. Part shows in parts selector but fails to load when selected. I had no issues doing it the same way with a set of fenders, 2 different beds and 2 chassis' so I'm not sure where I'm going wrong. As far as I can see the .jbeam is correct despite console saying otherwise?

    Files are in my own mod .zip but I tried adding them to the game directory with same issue.


    i
     

    Attached Files:

    • 20210220202602_1.jpg
    • valancejbeam.png
  2. Blkfxx

    Blkfxx
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    Joined:
    Sep 1, 2013
    Messages:
    84
    Fixed. Turns out the prerunnner also has a cut valance and used the same name I did, so that's where to conflict was coming from.
     
    • Agree Agree x 1
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