1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice
  3. Before reporting issues or bugs, please check the up-to-date Bug Reporting Thread for the current version.
    0.30 Bug Reporting thread
    Solutions and more information may already be available.

World Editor Problems

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Birkenspanner, Feb 14, 2021.

  1. Birkenspanner

    Birkenspanner
    Expand Collapse

    Joined:
    Dec 26, 2013
    Messages:
    80
    Hi there,

    I'm having a little bit of a problem with making maps. When I import a heightmap (4096x4096, but also tried it with 2048x2048 or smaller), be it with the old or the new editor, the car doesn't collide with the terrain. I only have an ocean in my map, so idk why it doesn't work.

    I can texture the heightmap, but the game crashes when I use the auto texturing tool and apply it to more than 5 degrees at a time (Had that problem as well back in 2016 or something when making maps).

    Also, when I save changes to my level it doesn't acutally save it. When I reload the map all my previous changes are gone and the terrain file seems to be empty or not at the right folder, and the terrain object is "empty", but still in the map at 0,0.

    The .ter is always 449KB and located in C:\Users\USERNAME\Documents\BeamNG.drive\levels and not inside the unpacked mod folder in C:\Users\USERNAME\Documents\BeamNG.drive\mods\unpacked\MapforDriving).

    Is there anything I can do?
     
  2. Birkenspanner

    Birkenspanner
    Expand Collapse

    Joined:
    Dec 26, 2013
    Messages:
    80
    I reinstalled the game and now it works :)
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice