Track recorder

Discussion in 'Ideas and Suggestions' started by kripzu, Jun 30, 2014.

  1. kripzu

    kripzu
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    BeamNg really needs a proper track editor (recorder + replay) ,so we can enjoy more of the crashes and beautifull physics of the engine.
    I can't believe that there's no still a recorder implemented :eek:

    This should be in the high priority list..
     
  2. TechnicolorDalek

    TechnicolorDalek
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    Many things are high in the priority list... it's not that simple of a thing to implement.
     
  3. MetalMilitia623

    MetalMilitia623
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    If you have an Nvidia graphics card you could always try to use shadowplay which can record in the background and then you can choose when to actually save the video permanently. I like to have mine set at 5 minutes and then if something really cool happens save it and have it forever.
     
  4. pulley999

    pulley999
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    Raptr exists for AMD users as well.
     
  5. kripzu

    kripzu
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    Beamng should make track/replay editor similiar to "DCS World" has.
    It automatically records and saves a track and then you can play the track (and take control) afterwards with different camera angles / time speed.

    This is what i mean and shouldn't be hard to make i quess :rolleyes:
     
    #5 kripzu, Jul 13, 2014
    Last edited: Jul 13, 2014
  6. MetalMilitia623

    MetalMilitia623
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    It's probably harder than you think to make something like that. I'm sure the devs want to eventually get it in but I doubt it's something that's going to happen anytime soon. They want to finish tuning the driving and the actual gameplay before adding features like that.
     
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