I agree. For some reason I keep thinking the SBR4 is European when I drive it I literally don't know why lol.
The SBR4 is a very weird car, but the TT S2 model does 0-60 in 3 seconds and it does 200mph so I guess it's effective. But anyway this SVX is cool, couple more configs and that's all for me. But the Overlander I'm really excited about. Thank you for coming to my TED talk, I appreciate your business, but the mothership in Neptune awaits.
The 2.0 and 2.5 F4 engines are from Porsche 718 cayman/boxster... I think some of the gauges and interior is also from porsche like the Panamera
looks like a great mod! im gonna toy with it, and if you dont mind, may i use this to make some custom bodykits and lights? just to help improve, if you want i can DM you the models if you dont want another mod posted just for bodykits --- Post updated --- sadly mudflaps will have to be made, and if the author gives me perms to make kits and extras ill make mudflaps and a rallycar preset!!
alrighty! im gonna get some sleep then i shall make bumpers and the such, and Christian if you could send me the mudflaps, and a livery idea ill make sure to make you a rally preset just for you, then make a rally preset for everyone, time to get back in touch with the modding in this game
For making the rear mudflaps i'had to merge the djplopper mod to this mod, by taking the dj addon of the midsize and adding them in the subaru and after i'had to update every jbeam for make it load in the subaru. all of this because i don't know how to use blender. I've also made other pieces, for low weight the car because i've a championships made by me and i need to introduce this new car but the original version suck and so i had to improved the car --- Post updated --- In this mod there are 5 problems: 1) Every time that you accelerate, the ehaust it move so much that it seems to be broken. 2) The RollCage comes out of the chassis. 3) he racing brakes are positioned in a wrong way. 4) If you remove the interiors roofing, you'll see something that you shouldn't see. 5) The engine isn't attach in a perfect way at the subframe and therefore every time you accelerate the engine go to the left and move the car to the left.
these seem like more than modeling issues, ill attempt to fix the physical issues, and uh... look into coding, im nowhere near a coder but an attempt is worth something I watched the video and it looks like the engine needs more anchor points on the Jbeam