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I think I am formatting something wrong with my jbeam file

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Cincinnatus, Aug 31, 2020.

  1. Cincinnatus

    Cincinnatus
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    Joined:
    Aug 25, 2020
    Messages:
    643
    I need help with a car I am trying to make I'm trying to make a jbeam for a cube so i can get the right idea on how to make a jbeam. I am having trouble because I can see the vehicle in the vehicle browser but when I try to spawn it, it sometimes spawns in the air, I also can't go into jbeam mode with the car I am trying to make, I will press ctrl + b and nothing happens but with other vehicles it works. Another strange thing is when I press ctrl and trace my mouse around the outline of the nodes it show the oultline of the Gavril Pickup. It would be helpful if someone can take a look at the jbeam or info.json to see if I did something wrong. I have tried safe mode and it didn't help.


    Here is a screenshot of where the car spawns in the air.
    BeamNGdrive-014057782-RELEASE-x648_29_20208_37_41PM.png

    Here is the vehicle zip and the video of me trying to spawn.
     

    Attached Files:

  2. Cincinnatus

    Cincinnatus
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    Joined:
    Aug 25, 2020
    Messages:
    643
    Any help?
     
  3. Cincinnatus

    Cincinnatus
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    Joined:
    Aug 25, 2020
    Messages:
    643
    is anybody else having this problem?
    Here is the jbeam

    {"Tug":

    {
    "information":{
    "authors":"Riley",
    "name":"Tug",
    }

    "slotType" : "main",

    "nodes": [
    ["id", "posX", "posY", "posZ"],
    {"nodeWeight":10},
    {"frictionCoef":0.7},
    {"nodeMaterial":"|NM_METAL"},
    {"collision":true},
    {"selfCollision":true},
    ], ["a0",1.0,-1.0,-1.0],
    ["a1",1.0,-1.0,1.0],
    ["a2",-1.0,-1.0,-1.0],
    ["a3",-1.0,-1.0,1.0],
    ["a4",1.0,1.0,-1.0],
    ["a5",1.0,1.0,1.0],
    ["a6",-1.0,1.0,-1.0],
    ["a7",-1.0,1.0,1.0]

    "beams": [
    ["id1:", "id2:"],
    {"beamSpring":2000000,"beamDamp":200},
    {"beamDeform":80000,"beamStrength":"800000"},
    ], ["id1:", "id2:"],
    ["a6","a2"],
    ["a4","a6"],
    ["a5","a4"],
    ["a2","a3"],
    ["a1","a0"],
    ["a7","a6"],
    ["a1","a3"],
    ["a5","a1"],
    ["a2","a0"],
    ["a3","a7"],
    ["a7","a5"],
    ["a0","a4"],
    ["a5","a0"],
    ["a0","a3"],
    ["a6","a3"],
    ["a5","a6"],
    ["a0","a6"],
    ["a5","a3"],
    ["a1","a2"],
    ["a4","a2"],
    ["a7","a2"],
    ["a1","a7"],
    ["a4","a1"],
    ["a4","a7"],
    ["a5","a7"],
    ["a7","a3"],
    ["a3","a1"],
    ["a1","a5"],
    ["a5","a3"],
    ["a7","a1"],
    ["a0","a1"],
    ["a1","a3"],
    ["a3","a2"],
    ["a2","a0"],
    ["a0","a3"],
    ["a1","a2"],
    ["a2","a3"],
    ["a3","a7"],
    ["a7","a6"],
    ["a6","a2"],
    ["a2","a7"],
    ["a3","a6"],
    ["a6","a4"],
    ["a4","a0"],
    ["a0","a2"],
    ["a2","a6"],
    ["a6","a0"],
    ["a4","a2"],
    ["a4","a5"],
    ["a5","a1"],
    ["a1","a0"],
    ["a0","a4"],
    ["a4","a1"],
    ["a5","a0"],
    ["a6","a7"],
    ["a7","a5"],
    ["a5","a4"],
    ["a4","a6"],
    ["a6","a5"],
    ["a7","a4"],

    }
    }
     
  4. italy0047

    italy0047
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    Joined:
    Feb 8, 2019
    Messages:
    428
    0.14.0.5?
    Are you using cracked game?
     
    • Agree Agree x 2
  5. naguluna

    naguluna
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    Joined:
    Aug 31, 2013
    Messages:
    345
    mistake1.png
    move both of these at the end, that should fix the problem
     
  6. Cincinnatus

    Cincinnatus
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    Joined:
    Aug 25, 2020
    Messages:
    643
    Ok, I will try that
    --- Post updated ---
    I am using an older version of BeamNG.drive so I can experiment importing dae models into BeamNG with world editor since I don’t know how to use the new one.
    --- Post updated ---
    Thanks! I think that kind of fixed it, the problem is when I go into jbeam mode the game says that it is in jbeam mode but it doesn't show any difference, it isn't green like it normally should be in jbeam mode. It just looks like this when I spawn it without me even turning jbeam mode on
    BeamNGdrive-014057782-RELEASE-x649_4_202012_56_11PM.png
     
    #6 Cincinnatus, Sep 4, 2020
    Last edited: Sep 8, 2020
    • Agree Agree x 1
  7. Cincinnatus

    Cincinnatus
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    Joined:
    Aug 25, 2020
    Messages:
    643
    I have no idea why this is happening, I wonder if I will ever get to modding cars.
     
  8. Cincinnatus

    Cincinnatus
    Expand Collapse

    Joined:
    Aug 25, 2020
    Messages:
    643
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