WIP Nissan silvia S13 (PS13)

Discussion in 'Land' started by Drexxer, Sep 2, 2020.

  1. Drexxer

    Drexxer
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    Hello over there!, im starting to mod, ive learned some things that are very useful, and now ive decided to give a try making one of my favourite cars, the Nissan S13!. Some years ago i modded a game called "Street legal racing" wich involved me on the world of modding, and now here we are!.

    My main 3d modelling program its 3DS Max ,so it has been difficult to learn some tricks with the small amount of 3ds tutorials!.

    Now the plans for the chassis its to be full stripped with intensive body customization for racing/drag with a lot of parts, wich will be soon, i have a CA18DET wich i modelled some years ago , so i can use it for it, with engine tuning parts!.

    /// Content will be here soon!.

    Here are some pics!.

    3D Model
    modelo3d.png

    Ingame photos:
    modeloingame.png
    Some Jbeam work:
    meshespng.png

    CA18DET:
    motor.png

    This post is gonna be updated this week, but i want to share the progress with you guys!.

    Credits:
    The model its from Forza Motorsport 7
    The base scripting its from Beamng!
     
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  2. Derp_de_Herp

    Derp_de_Herp
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    I just KNOW people are gonna shit on you in the near future just because the model isn't handmade by you, but coming from me, someone who actually spends almost all their free time modding (like a loser lol), good work so far!!! Especially with the Jbeam nodes and stuff! Keep it up, I'm looking forward to wen relez!

    Don't let the haters get you down, I never understood why some people expect that if you don't make your own model, then it's automatically a "poor-quality meshslap," and since you're new btw, welcome to the wonderful (and not easy, mind you) world of BeamNG Modding!! :)
     
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  3. sashage666

    sashage666
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    good job
     
  4. Born 2 Drive

    Born 2 Drive
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  5. Josh2305

    Josh2305
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    very cool, cant wait to see more!
     
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  6. 2004AudiA41.8T6Spd

    2004AudiA41.8T6Spd
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    Great!
     
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  7. titantls

    titantls
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    My favorite car, I have really fallen for this thing. Good luck with it!
     
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  8. kicars7

    kicars7
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    I know this is an PS13 project but can you make or import the RPS13 240SX from Forza?
     
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  9. russian_sosiska

    russian_sosiska
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    Banned

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    bro my lovely car
     
  10. EmizarPL

    EmizarPL
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    Wasn't one already made? /:/
     
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  11. Chomper

    Chomper
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    I cannot wait to see more progress on this car! Looks epic and well done so far, so keep up the good work!
     
  12. carsthambi07

    carsthambi07
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    Umm dude honestly I feel like choosing beggars would as you quote "sh*t on this mod" but there isn't many choosing beggars in this website so don't really worry about that.
    And im pretty hyped for this! I'm guessing some drift and stance parts and configs as well?
     
  13. kicars7

    kicars7
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    I've been around for a couple of years now and I've seen attempts to but they where either incompetent or just made some joke.
     
  14. kicars7

    kicars7
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    To another question, will there be 180/200/240 front end swaps?
     
  15. Drexxer

    Drexxer
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    Thank you for all the support, this modd its not gonna have a "RPS13" variant, just PS13 , With custom front ends, body kits/body tuning, correspond engine 3d models , etc.

    To all: Im new making mods, so with this mod im learning the "tricks/steps" for modding, i was learning from myself checking the game files (who got a "Tutorial lines" who are very useful, im going slow because i need to learn some extra things, i want to make the most "functional" mod, with all things working, like interior needles, lights, etc.

    Thank you for the support!

    Yes, soon i will add some custom wraps, instead s13 models maybe.

    For now, some updates.


    New hubcaps, im gonna work in some "steel" wheels, with a 3d tire, but now im testing all of this stuff.

    Untitled2.png

    Lights texturing, some advices / Suggestions accepted (Brick lights inc)

    Untitled.png

    Today i starting modelling the stripped chassis of the car, so its the first pic about 3d moddelling (Dont expect very much)

    Untitled3.png Untitled4.png

    Thank you for reading me!.
     
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  16. Alieu

    Alieu
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    Those hubcaps look really good!
     
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  17. rjfmf1

    rjfmf1
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  18. Drexxer

    Drexxer
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    Hello again for today guys, i have a concern, as u can see i advanced a little bit in the engine bay, but my question is, do you see ok the size of the engine?, bigger/smaller or the position, i read you guys!.

    2Untitled.png

    Untitlesssd.png
     
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  19. carsmin

    carsmin
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    Nice rare to see mods being worked on
     
  20. Drexxer

    Drexxer
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    Engine bay 70%, adding engine but, i want to focus on the engine modding with a bunch of parts with all the variants of stock and some swaps.

    enginebay1.png

    Engine parts:

    engine.png

    Btw, i realized that the engine (CA18DET) of that RPS13 its mine, i did it some year ago with very fugly model, was my firsts attemps with modelling, and was released in SLRR but no one asked me for the permissons or my scripting mate (Svander), but, anyways, its nice to be asked for your job.

    (Stolen engine ultra ugly)

    stolen.png

    Greetings.
     
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