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Pre-Race: second car spawns in water or walls

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by cannelloni, Jun 25, 2014.

  1. cannelloni

    cannelloni
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    Joined:
    May 4, 2014
    Messages:
    2
    Hello,

    great update, thanks.

    However my biggest issue here is currently, that if I would like to spawn a second car, it is always deep in the water (if I'm on an island) or inside a barrier (at the official test scenario). So far it is impossible to have second cars anywhere or try AI behave.

    thanks
     
  2. Braindead

    Braindead
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    Joined:
    Jan 22, 2014
    Messages:
    125
    I also find this a little annoying that it doesn't work as it would be a lot easier to spawn new cars. I think for now you'll have to use the editor to spawn cars.

    When in game press F11 to get up the editor, you'll need to be in windowed mode to do this. When in the editor go to the Object Editor in the toolbar (F1). Then go to the scene tree on the right side of the screen and navigate to Library>Level>BeamNG>BeamNG Vehicle, and double click it to place a vehicle at your camera location.
     
  3. thescruffmuffin

    thescruffmuffin
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    Joined:
    Jan 30, 2014
    Messages:
    29
    On the testing map I just spawn the car and then mash control-r a few times and it moves out of the barrier. I do wish the vehicle spawning system worked better but oh well I'm very happy with the update as a whole.
     
  4. cannelloni

    cannelloni
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    Joined:
    May 4, 2014
    Messages:
    2
    Thanks for the tip with the editor, Braindead
     
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