Doesnt seem to work for me? No matter what I try, the game keeps using a random license plate. Spawning a default vehicle with a unique license plate --> random plate Spawning a vehicle with a unique license plate --> random plate Replacing a vehicle... --> random plate. Tried in safe mode. Having license plates unique bound to the vehicle would really be great.
Ah, thank you so much. The effort paid off as it did fix the subaru BRZ mod among others I'll list the mods just to consolidate the ones that have significant problems if they can be fixed on your part : RX7: https://www.beamng.com/threads/mazda-rx-7-iii-updated.57461/ The first silent hotfix solved the loading issues for the widebody version, but the regular version still crashes the game Oldsfullsize pack: https://www.beamng.com/resources/codename-oldsfullsize.1417/ (corrupt spawn) The mod creator said that they'll be working on fixes too I'm not sure how the policy applies to non-forum mods (but not bootleg or stolen), but with regards to Agentmooshroom5's mod pack, it was hit pretty hard. Worse still is that those mods aren't supported anymore. The entire 3 series lineup have the corrupt spawn problem. The Nissan GTR in that pack also behaves oddly - despite having AWD, it now drives like FWD or RWD. Regarding tyres, I believe the size of the tyres provided in the selection for some mods don't actually fit the rims correctly, and I've checked and there aren't any others that do. I cannot confirm whether this applies to all mods, but at least when I tried to refit rear tires on the lamborghini gallardo in that mod, i couldn't find a proper one. Once again, thank you and all the devs for continuous focus on the bugfixes
Nuts! I never even knew that mod existed and of course now that I know about it, it's broke. Sigh! Oh well.
Same here. It'd also be super nice just to be able to force the custom plate of you choosing on the first-spawned vehicle (like it was before) because I'd really rather not modify a hundred or so configs to fix a problem I shouldn't even have.
Yep apologies - I screwed up with a fix here. I've done a more in depth fix now which shouldn't break mods (which it did before) but the pitch is likely not exactly the same as before because we had an issue where the pitch limit was lower than the actual pitch so the value was being clamped. That's fixed, but I think I missed the next update.
well to be honest, except for those listed, the rest of the mods are still usable if you add back the missing tyres via parts selector more details for the problems will be sent tommorow.
In the new world editor when I press export selected as collada I just get an empty collada file, I wanted to export a car...
Thank you so much devs for fixing that in such short notice!, and maybe it's placebo but I feel the menu more responsive (my game is on a M.2 SSD, so it's dificult to make things faster xDD). That and I don't know If you guys (devs) have tried something liike this and discard it for some reson, but maybe implementing a public beta can potencially decrease some of the issues, and thank you for the good work!
So you can fix the mods from the game side? Could you look at Fiction Police Livery Pack then? Idk if it's just me or not, but I can't spawn the Pigeon unless I deactivate this mod. Also fix the infamous bug with with ItsYourBoi's Offroad Tires if possible, it breaks the Hopper wheel hubs and tires on the T-Series and some mod cars. EDIT: I forgot about the biggest issue! It seems that if a line in a Jbeam file has coreSlot in it that is not separated by a comma, it breaks the whole file, and before the update it was being ignored! This broke a few old mods, there are missing parts and slots on them, please look into this.
Not really bug but something strange at angle measure tool here. It shows same digits at contraversa directions of vehicle.
Nothing unusual or strange about that, it is just a result of the pick up being front heavy without any load in its bed or a trailer being towed.
https://www.beamng.com/resources/fiction-police-livery-pack-虚拟警车涂装包.3114/ - breaks the Pigeon https://www.beamng.com/resources/firwood-skin-pack.8839/ - breaks the Hopper https://www.beamng.com/resources/custom-off-road-tires.3692/ - breaks the Hopper, T-Series and a few mods https://www.beamng.com/threads/lada-car-pack-v1-2.66790/ - Lada Niva doesn't spawn, invisible radiator causes LUA errors for some reason https://www.beamng.com/resources/semi-euro-truck.2318/ - still spawns without wheels, they are not even in the selector https://www.beamng.com/resources/driver-passengers-and-loads.2906/ - the whole mod is completely broken, nothing works properly anymore, all kinds of clipping issues, missing slots, wrong textures, instabilities, etc. Worked perfectly fine before the update, the problem seems to be caused by missing commas but before 0.20 it was ignored by the game. This is all I found. Also searching parts by mod or author in the selector doesn't seem to work after the last hotfix.
Sure thing! Here it is! Used a stock car, in Safe Mode. Tried to match the speeds and crashing angles to reproduce the same effects. I also found that the Legran had some spiking in the roof after the high speed crash, you can see it in the video. Btw @TDK said he was able to reproduce the sound bug on his end some hours ago. Thank you guys for fixing everything so quickly!