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0.20 Discussion thread | Use Safe Mode before reporting

Discussion in 'General Discussion' started by Leeloo, Aug 6, 2020.

  1. Crazy Killer

    Crazy Killer
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    Banned

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    Sep 13, 2018
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    Yeah whatever its named (I completely forgot lol) But did you have any clue where the screenshots go?
     
  2. den_chik

    den_chik
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    Dec 12, 2019
    Messages:
    877
    Is "that" \Documents\BeamNG.drive\screenshots ? It's working for me just fine.
     
  3. Crazyjello23

    Crazyjello23
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    Dec 10, 2019
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    49
    Ok, never mind even after deactivating my mods again and deleting all extra parts mods, after I spawned into the new port map there broke, yet again
     
  4. Crazy Killer

    Crazy Killer
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    Yes, but Since I'm updated my Beam to 0.20 now every time i took a screenshots it necer appear in the screenshots folder anymore
     
  5. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    The mod for drivers, passengers and loads is sadly broken now, the Jbeam file of the driver seems to corrupt because of wrong implementation of coreSlot, previously the game would ignore this but now it breaks the whole vehicle. I wish it still worked like before 0.20, now you should either disable this mod OR go to the mod files and delete every single instance of {"coreSlot":true} in every file in every folder of the mod. It worked for me.
     
  6. Sebulba

    Sebulba
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    Jun 17, 2014
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    90
    It might based on the changes to the vehicle loading process they made in v0.20.
     
  7. sebaudio

    sebaudio
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    BeamNG Team

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    Sep 27, 2018
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    Hello! Does this happen with a specific vehicle or with all vehicles? A video highlighting the issue would be great, so that we can reproduce and investigate from there. Thanks!
     
  8. Confused_Deer43

    Confused_Deer43
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    Jun 8, 2013
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    400
    Here's my vids, tried safemode with sunburst, esbr 800 and the grand marshal.
    The sounds seem to be there but very quiet, when hitting the undercarriage in one video that was much noticeably louder than all other crash sounds
     

    Attached Files:

  9. KingAndreison

    KingAndreison
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    May 12, 2016
    Messages:
    3
    Hi, just noticed some bugs with the SBR4 after the .20 update

    - High and low beams seem to be switched around
    - Gauge cluster displays a gear in advance for manual vehicles, for example, in neutral the cluster displays "1" instead of "N"
    - Light flickering even without any lights turned on, its really bright (equivalent to a high beam) and can get annoying at times.

    Noticed this after having played the new update for a couple of hours. Cleared all mods and reinstalled the game only to find the same issues. Thanks and keep safe everyone!
     
  10. den_chik

    den_chik
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    877
    I havn't any of that bugs. You should try test in safe mode.
     
  11. kuechn

    kuechn
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    Oct 6, 2016
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    Same for the Mod "Torsion D-Series Wheelie Monster" [Outdated]
    https://www.beamng.com/resources/torsion-d-series-wheelie-monster.217/

    which removed tires/wheels for *all* cars. "Disable all mods" in-game did not work btw.

    I came across searching the logs for this "coreSlot":

    Line 1153: 66.18529|E|libbeamng.Lua.Exception| [\"pickup_wheeldata_R\",\"pickup_wheeldata_R\", \"Rear Spindles\",{\"coreSlot\":true}],\13\
    Line 1157: 66.18536|E|libbeamng.Lua.Exception| [\"torsion_pickup_suspension_R_gussets_etc\",\"pickup_axle_R_clamps-HD-Gussets\",\"Strength Upgrades\",{\"coreSlot\":true}],\13\
     
  12. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
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    On the spindles, the coreSlot is actually supposed to be used, it might be the other thing doing that
     
  13. Bifdro

    Bifdro
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    Sep 29, 2017
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    399
    I think 0.20.1 will include water splash sounds, and prerunners ( or 0.20.2/ 0.20.3)
    What do you think?

    Also what do you think, when cars will get the "get dirty" system? :D
     
  14. nemesisgameing

    nemesisgameing
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    Jun 14, 2014
    Messages:
    10
    a1bug.png a1bug2.png
    the metal hit box and texture are off and this tree type drags you car in and eat it.
    a1bug.png a1bug2.png
     
    • Agree Agree x 2
  15. thegaming11

    thegaming11
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    Jan 31, 2017
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    92
    im having a problem... GPU not responding how can i fix it? it happens when i turn on the lights on any vehicle
    :( :( :(
     
    #315 thegaming11, Aug 10, 2020
    Last edited: Aug 10, 2020
  16. jurrian

    jurrian
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    May 10, 2020
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    59
    I found a little problem in this update. the wheels are sortened on size, instead of name -> size. so, if you want to switch from an alder dragger 15x12 to an 15x14, you can,t just click one down, you have to search all over the place. could that be listed as before?
     
  17. Cento186

    Cento186
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    Joined:
    Feb 15, 2014
    Messages:
    38
    Slightly off topic but is the scale of the trailers off a little?

    For example I was towing the travel trailer with the Tograc, granted it's a small SUV but it's dwarfed by it. Same goes for the 'small trailer'. In fact the travel trailer even looks a bit big compared to a Roamer.

    Or is it just because it's an American style/size trailer vs a European car?

    Side note: I love the squealing sound effect has been added to overheating brakes - It's the small details that make this game so good.
     

    Attached Files:

    • IMG_20200810_191401.jpg
    • IMG_20200810_192046.jpg
    • Agree Agree x 7
  18. Trophy

    Trophy
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    Aug 26, 2019
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    1,644
    definitely, the travel trailer is twice the height of the tograc
     
    • Agree Agree x 1
  19. ARES IV

    ARES IV
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    May 6, 2019
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    605
    To all the people talking about the nice news sound for "overheated brakes" it is actually the sound of glassed pads.

    If you overheat the brakes sufficiently, the pads will glass which drastically reduces brake performance and increases brake upheat even more.

    Once the brakes have cooled down sufficiently repeated braking will "unglass" the pads, restoring regular brake performance.

    This can be quite hard to achieve under racing conditions as the glassed pads take longer to cool down and heat up more rapidly. o
     
    #319 ARES IV, Aug 10, 2020
    Last edited: Aug 13, 2020
    • Agree Agree x 1
  20. galaxynote2

    galaxynote2
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    Aug 18, 2013
    Messages:
    133
    Take a look at the Audio feedback thread. I've sent three videos of this issue (two of them in safe mode). Every car seems to have this issue.
     
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