RDP and the derby community say thanks for an awesome update on tires and multiseat! Greatly appreciated
I have a map called "port" when spawned in it I enter the void and the engine is hydrolocked, I might just go and find what file is causing this later though. Oddly enough, even in safe mode, it is shown as a mod without the beam logo next to it Solution: A file was created in the beam folder due to a recording of a run in port, due to this the port map was still referenced, but when spawned, well there's nothing there. Just go to levels in the beam folder and delete the port folder if you also had this issue.
on the bottom of the containerland, next to one of the containers that is like a tunnel under other containers, there is a rock that wheels get caught on.
Parts "Race Exhaust Manifolds" and "Exhaust Manifolds" do not seem to affect the performance of the engine.
Sounds seem to be either broken, or too quiet. I can't hear any glass breaking, and crashing sounds are off.
I have that problem too and moving the userfolder didn't help. Also the launcher crashed 3 times trying to move the folder. I had to uncheck "move user data" and move them manually. Now I can't change it back to default, because the "reset userpath" button comes up with a message saying "the new userpath has to be an empty folder" (which it is), when I try to do it using the "choose a new location" button it tells me to use "reset userpath". Running the Beamng.drive procces as administrator or unchecking "read only" on the userfolder in explorer didn't help either. Judging from the fact that all my mods load normally (i see custom loading screens and all mod maps and vehicles appear in the selector) it seems that this is caused by something else. UPDATE: Safe mode fixes this, But disabling all mods and clearing cache(even manually deleting everything in levels and vehicles) doesn't.
The maps are invisible, but, in safe mode, everything works just fine. How should I know how to find glitching mod?
the "west mixed circuit" description indicates the track is all asphalt, which isn't true quite a few of the trees on this map eat cars, most notably the one after the dirt jump over the road during a lot of the later time trials both tested on safe mode
The universal joints on the D-Series Pig are bugged, the wheel hub side has a duplicate set that stays in place while the rest of the assembly still rotates. I also am disappointed that the parts selector menu doesn't let you pause, then select multiple parts, and load the vehicle again anymore. (The decreased time to load vehicles is great though)
Great update! Thank you for adding the option to remove the speed limiter from the Vivace Electric. Electric offroad drive mode and electric/heavy weight adaptive dampers pretty please?
The new map is broken for me. i have verified integrity of files, i have restarted game many times, i have deleted all my mods, i have moved the user folder location, i have edited the startup.ini file, still wont work. Please help!!! (i also already have a post for this) https://www.beamng.com/threads/industrial-map-broken.72517/
Hey, it's the new "Oil Change Camera"! Well, actually it's the muffler check cam but anyway this is what I get when I press F8.