Also you have to have no mods in the folder otherwise it will brake stuff and then add the mods you had in the folder back in.
Top 2 are both the ETK test track Bottom 2 , from left to right, are East Coast USA and American Road
Oh shoot. Is it unknown what wrong with it, or is it like spawning the bus itself do something weird? Also, would this affect the CB-40, too?
One of the modules this relies on (partmgmt) was completely removed and I don't know what the alternative is.
Alright so it turns out I was assuming the worst, the things I were using weren't removed, but they were moved. I've updated the mod and split it into two parts so the main mod is smaller. It's ~10mb larger than the repo version (not updated yet) because it has some larger textures (ex. mudflaps could be smaller textures on repo version because they don't have words on them, so you can't really tell), and some junk in the model file I haven't cleaned up.
When you have 99.5 miles on the odometer and then you have to reset the progress... Darnit. Seriously, though, this is much better than not being able to use it at all; thanks!
Ah, the CB and the FS have their own separate storage file, so if you're switching from the repo version you'll lose the progress
This is an amazing mod and a large step-up from the outdated Dansworth bus mod. Love the attention to detail that shows through, such as the togglable fans. The only thing I would suggest is to add the LED upgrades to the stop signs too, for the Modernized buses.
Oh, I didn't realize they were already LED. What I meant was that they could flash in the same way that the upper warning lights do; all buses I've seen IRL with LED lights exhibit that behavior, as far as I'm aware.