How Beamng differs a prop from a car? Wonder if I can make a prop to behave like a car so debris can be spawned while driving. (like walls coming from nowhere) Just for fun. Thanks
I think if you spawn it and put it on traffic it will teleport near you. if you use the app, you can adjust it so it spawns closer to you
Thanks for the reply. That didn't work somehow, but I mixed a car mod with the wall design and was able to accomplish something fairly similar (Based on my limited skills). Some props will behave the same way by just changing the Type from "prop" to "car" on info.json (like the CrashShed). Mixing some traffic cars with some unexpected props here and there and some extra AI chasing you is quite amusing. Hopefully, the game will add more complex scenarios over time.