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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. killstreak451

    killstreak451
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    more than likely the ibishu vertex
     
    • Agree Agree x 4
  2. RenAzuma66

    RenAzuma66
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    thing
    etk_sg_render_7.png
     
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  3. Kueso

    Kueso
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    you have commit a grave sin against all humanity
    repent now or allah will have his way with you
    /s obviously
    OT:
    screenshot_2020-07-17_19-31-26.png screenshot_2020-07-17_19-31-48.png screenshot_2020-07-17_19-41-02.png
     
    #25683 Kueso, Jul 18, 2020
    Last edited: Jul 18, 2020
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  4. Average Person

    Average Person
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    20200717225032_1.jpg
    Trying out some detailing just to see how things are gonna look.
     
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  5. adam97ify

    adam97ify
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    This V8 is beautiful.
    The two thin lines going into intake pipes are the carter gas pipes, or some kind of MAF sensors?
    I think you could make the intake pipe shorter if you lines it in front of the engine.
     
  6. Kueso

    Kueso
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    The lines are the fuel rails if I’m seeing what you are talking about correctly. Also the intake tubes are long because it’s twin-turbocharged. Maybe take a screenshot of what you are looking at so I can see it also, if I wasn’t correct

    EDIT: yeah I think I see what you are talking about, yes, they are MAF sensors
     
  7. CaptainZoll

    CaptainZoll
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    take #2:
    Screenshot247.png
     
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  8. pomi345

    pomi345
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  9. P_enta

    P_enta
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    Heres a mini for a special someone
     
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  10. Kueso

    Kueso
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    dear god it looks like its seen a ghost
     
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  11. The Shotty

    The Shotty
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    show bolyflow
     
  12. P_enta

    P_enta
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    true true. Im not the one who designed the car im just modeling it




    It still needs a little work in a few areas but im still working on it.
     
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  13. TheAdmiester

    TheAdmiester
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    The front end shouldn't have the kink between the window and headlights that causes the front to point down, the back of the rear arches should fold more inwards instead of matching the side skirts, and the headlights should be more flush with the rest of the body, as right now they're too close together and seem to bulge too far outward.

    EDIT: Forgot to mention that the big crease that flows from the top of the brake lights to the rear bumper should be there too.
     
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  14. JorgePinto

    JorgePinto
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    screenshot_2020-07-19_01-42-46.png

    And...it was at this point when I realized a small issue, a lot of lamp posts, traffic lights and benches among other things are missing in the current version of the map ;)

    The lamp posts are coming back, and the night lights too, it will take a while but definitely worth it :)
     
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  15. SuperAusten64

    SuperAusten64
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    I'm trying to bake the textures for this model, but they keep coming out like this:

    Anyone know what I'm doing wrong? I've made like three batches now and they've all turned out this way.
     
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  16. P_enta

    P_enta
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    Did you preheat the oven??
     
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  17. SuperAusten64

    SuperAusten64
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    Of course, 350 degrees Fahrenheit every time. Should I set it higher or lower?
     
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  18. Phym

    Phym
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    Bro that is way too low, you need 450 degrees Fahrenheit, that’s how you get the perfect textures from my testing.
     
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  19. appesh1

    appesh1
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    Aug 19, 2019
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    Excuse me, it is actually 550. You need the crisp and burnt texture.
     
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  20. P_enta

    P_enta
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    Alright idk about you guys but you just pop it in the microwave for 45 seconds and book perfectly baked
     
    • Agree Agree x 8
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