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Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Confused_Deer43

    Confused_Deer43
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    Oh man exciting! It may have also sounded like collision sounds got worked on again too (listened through a phone though), nice to see water getting some attention again
     
  2. Davazz

    Davazz
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    The twitter video looks promising indeed, but I don't see the water physics interacting with objects like in Spintires or GTA IV at this stage. It still looks like a pre-scripted animation with a current which exerts a force on objects, but not vice versa.
     
  3. Occam's Razer

    Occam's Razer
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    I don't think that's the waves. I know exactly the phenomenon you're talking about: I've run into it a couple times when developing watercraft. But I think that's erroneous, like how after some crashes a car might slowly spin in place or a wheel might accelerate without any torque. If you try that test again on a water plane without any wave undulation at all, it will probably do the same thing.
     
    • Agree Agree x 2
  4. ltntai

    ltntai
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    You are right, it was just bugs rolling the ball. Glad to know there's progress in this sector.
     
  5. EruptionTyphlosion

    EruptionTyphlosion
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    A ton of activity on SteamDB. https://steamdb.info/app/284160/history/
    1. BeamNG will now support remote play on tablets and phones.
    2. They strangely removed and readded trading cards and emotes?
    3. They edited the initial steam release date and time to a few seconds earlier for some reason.
     
    • Like Like x 4
  6. urbanestdog45

    urbanestdog45
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    I think they added more trading cards, because I saw some stuff like “traffic cone” or something like that
     
    • Agree Agree x 1
  7. EruptionTyphlosion

    EruptionTyphlosion
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    Those are emotes.
     
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  8. kwai38

    kwai38
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    I find the whole changing steam release date by a few seconds too interesting. Like, why would you bother changing it in the first place lol
     
  9. combatwombat96

    combatwombat96
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    woah woah woah, release date ?, what like 0.20 as an official date of finishing-ness ?
     
  10. BrynCoops

    BrynCoops
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    Release date, as in the date it was released on Steam as an early-access title.
     
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  11. HeepXJ40

    HeepXJ40
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    yeeees finally some physics improvements, one of my favorite types of updates tbh.
     
    • Agree Agree x 7
  12. kwai38

    kwai38
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    I'm really curious how this will affect performance on low-end computers. People might not have the money to upgrade their PC to allow for the additional physics calculation of the water physics.
    I hope the devs can optimize this new water physic thing well
     
    • Agree Agree x 5
  13. MrCin

    MrCin
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    or maybe add an ability to turn the physics on and off in settings
     
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  14. combatwombat96

    combatwombat96
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    but that's how I bought it, as an early access game on steam, so whats changed then ?
     
  15. CaptainZoll

    CaptainZoll
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    nothing, really. just the original upload date on the steam page might have been a few days out.
     
  16. EruptionTyphlosion

    EruptionTyphlosion
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    Strangely enough, they moved the release date only six seconds earlier
     
  17. combatwombat96

    combatwombat96
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    well whoever in charge then must be a real perfectionist then :)
     
    • Agree Agree x 3
  18. FPSCanarussia

    FPSCanarussia
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    I somehow doubt that any version of Torque 3D can simulate the necessary fluid physics in a realistic way without melting any computer that isn't cooled cryogenically. BeamNG already includes static environmental flow effects with wind, so I'd imagine that water current would work the same way. That doesn't preclude wave physics, however, I'd imagine a system like GTA V uses could work in BeamNG if necessary.
     
    • Agree Agree x 1
  19. CaptainZoll

    CaptainZoll
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    I wouldn't be surprised if the water physics is pretty simple, perhaps a modified version of wind (more fluid density and low velocity or whatever) that just acts within the body of water, with some particle and sound effects to top it off.
     
    • Agree Agree x 12
  20. The_driver_0.3

    The_driver_0.3
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    I wonder if the revamped versions of port and industrial will include more water because of the water physics update
     
    • Like Like x 4
    • Agree Agree x 2
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