Progress... It doesn't separate well because the "Driver" node keeps the back attached, and I don't know where to find the "Driver" node.
https://gyazo.com/40d9bc741b52afb4e10b4b73072d6c98 https://gyazo.com/9818fe449b97dcf2ca1eb2c1ca60b914 Credit to Inn0centJok3r#1542 because she set this up for me. ( @Inn0centJok3r ) Sequential turn signals on the 2021 ETK 400 @Paté#3910 @multipla#4132
Made a platform level for my upcoming offroading campaign. As usual, maybe I went a bit overboard with the wooden support beams Finally entering the testing and finishing phase now!
Started working on a little big project. My aim is to remake the Coastal Parklands track from Need For Speed Hot Pursuit 2 PS2/PC with a tiny bit of National Forest.
Is that all jbeamed or static or both? looks very interesting OT: Still reworking the meshes because I have almost no spare time that doesn't go into other things (like preparing a summer camp around all the restrictions) or no energy to do anything
Thanks ! The see-saw is jbeamed and you can drive on it to make it flip to the other side, thanks to @synsol jbeam magic The rest is static, it's challenging enough as it is ! Although driving on top of an jbeamed structure that could fall at any moment sounds fun too...
Making a buildings objects to make a city from PRL (I know it looks now like a slightly edited Blender cube but this is my first edited object in Blender) --- Post updated ---