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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. gianpiero

    gianpiero
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    Joined:
    Aug 23, 2013
    Messages:
    384
    Progress...

    It doesn't separate well because the "Driver" node keeps the back attached, and I don't know where to find the "Driver" node.

    screenshot_2020-06-30_22-13-37.png


    screenshot_2020-06-30_22-13-41.png

    ferrari-enzo-crashed-rebuilt-26.jpg
     
    • Like Like x 16
  2. missionsystem

    missionsystem
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    Joined:
    Oct 9, 2015
    Messages:
    636
    upload_2020-6-30_23-1-9.png
    Its not much yet, but once i get the modelling out the way expect a lot more
     
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  3. KaiserimnopYT

    KaiserimnopYT
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    Joined:
    Oct 9, 2016
    Messages:
    3,960
    The fartlet in beamng o_O
     
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  4. Mr.Bot

    Mr.Bot
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    Joined:
    Feb 5, 2017
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    566
    screenshot_2020-06-30_17-03-56.png screenshot_2020-06-30_17-04-04.png screenshot_2020-06-30_17-04-13.png screenshot_2020-06-30_17-05-01.png screenshot_2020-06-30_17-05-12.png screenshot_2020-06-30_17-09-58.png screenshot_2020-06-30_17-10-17.png screenshot_2020-06-30_17-10-28.png
    Just some stuff I decided to redo and yes there's some last of us 2 inspiration :)
     
    #25464 Mr.Bot, Jul 1, 2020
    Last edited: Jul 1, 2020
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  5. MrJavelin

    MrJavelin
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    Apr 21, 2019
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    660
    • Agree Agree x 4
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  6. MarkosRuiz

    MarkosRuiz
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    Joined:
    Oct 28, 2017
    Messages:
    349

    Trying to modify the original ETK-K bumper... how to get rid of this effect?
     
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  7. P_enta

    P_enta
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    Jan 11, 2020
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    3,029
    • Like Like x 6
  8. CaptainZoll

    CaptainZoll
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    Joined:
    Nov 10, 2016
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    2,980
    apply edgesplit
     
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  9. MarkosRuiz

    MarkosRuiz
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    Oct 28, 2017
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    349
    Thanks mate appreciate it!
     
  10. ANDYANDY

    ANDYANDY
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    Apr 6, 2020
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    60
  11. P_enta

    P_enta
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    Yup. Also digital gauges a heads up display maybe.
     
  12. ANDYANDY

    ANDYANDY
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    Apr 6, 2020
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    60
    Woooooooooooow!I love it!
     
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  13. LJ74

    LJ74
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    Oct 27, 2018
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  14. RyvyLo

    RyvyLo
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    Joined:
    May 15, 2014
    Messages:
    438
    Made a platform level for my upcoming offroading campaign. As usual, maybe I went a bit overboard with the wooden support beams :rolleyes:



    Finally entering the testing and finishing phase now!
     
    • Like Like x 21
  15. Toddolius

    Toddolius
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    Joined:
    Sep 7, 2013
    Messages:
    238

    Started working on a little big project. My aim is to remake the Coastal Parklands track from Need For Speed Hot Pursuit 2 PS2/PC with a tiny bit of National Forest.
     
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  16. Blijo

    Blijo
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    Apr 27, 2016
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    2,055
    Is that all jbeamed or static or both?
    looks very interesting :)

    OT:
    upload_2020-7-1_18-19-20.png
    Still reworking the meshes because I have almost no spare time that doesn't go into other things (like preparing a summer camp around all the restrictions) or no energy to do anything
     
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  17. RyvyLo

    RyvyLo
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    Joined:
    May 15, 2014
    Messages:
    438
    Thanks ! The see-saw is jbeamed and you can drive on it to make it flip to the other side, thanks to @synsol jbeam magic :)
    The rest is static, it's challenging enough as it is ! Although driving on top of an jbeamed structure that could fall at any moment sounds fun too...
     
    • Like Like x 4
  18. andrzejserafin5

    andrzejserafin5
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    Joined:
    Apr 23, 2020
    Messages:
    1,069
    Making a buildings objects to make a city from PRL (I know it looks now like a slightly edited Blender cube but this is my first edited object in Blender)
    Zrzutekranu130.png
    --- Post updated ---
    Zrzutekranu131.png Zrzutekranu132.png
     
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  19. Dayz Me Rollin'

    Dayz Me Rollin'
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    Joined:
    Dec 8, 2016
    Messages:
    794
    one more time
    upload_2020-7-2_15-37-11.png
     
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  20. P_enta

    P_enta
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    Joined:
    Jan 11, 2020
    Messages:
    3,029


    WIP Coupe, Grand Coupe, and Convertible 400 Series.
     
    • Like Like x 21
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