WIP Beta released Talladega SuperSpeedway - Nascar Thunder 2004 PC Port

Discussion in 'Terrains, Levels, Maps' started by Blood-PawWerewolf, Jun 16, 2020.

  1. Grt8807

    Grt8807
    Expand Collapse

    Joined:
    Jun 30, 2020
    Messages:
    1
    could we have Daytona beach
     
  2. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    it's on my list. don't know when i'll get the other tracks started.
     
    • Like Like x 1
  3. -_-

    -_-
    Expand Collapse

    Joined:
    Jul 9, 2020
    Messages:
    1
  4. Nebula who?

    Nebula who?
    Expand Collapse

    Joined:
    Jul 8, 2020
    Messages:
    45
    I've been looking for Talladega
     
  5. jjjjj

    jjjjj
    Expand Collapse

    Joined:
    Aug 7, 2016
    Messages:
    622
    This looks good, I'll have to test it out.
     
  6. Justy4WDTURBO

    Justy4WDTURBO
    Expand Collapse

    Joined:
    May 14, 2016
    Messages:
    648
    AI is uhh.. wtf, to put it bluntly.
     
  7. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    like I said, it’s janky. If anyone can make it better, that’ll be great! (AI path making isn’t my string suit)
     
  8. jjjjj

    jjjjj
    Expand Collapse

    Joined:
    Aug 7, 2016
    Messages:
    622
    Well, like anything, it takes practice
     
  9. jjjjj

    jjjjj
    Expand Collapse

    Joined:
    Aug 7, 2016
    Messages:
    622
    After some driving on it, I can say that I love it, granted I haven't tried the ai on it.
     
  10. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    I’ve figured out the source of the AI issues. The decal roads were not lined up with the mesh roads.
     
  11. NateGreta

    NateGreta
    Expand Collapse

    Joined:
    Jul 30, 2020
    Messages:
    1
    Thank you so much for building Talladega. Me and my grandpa love NASCAR and I have looked for years for a NASCAR map to watch cars race with him. Talladega is also his favorite track so I am very grateful for you making this map. I did also download Bristol but it did not work for some reason. It shows the mod is in but when you check the maps it is not there. I also saw that you posted a couple minutes ago that you are new to the AI roads. I have found that they like to stick to the wall on the second turn and the third turn before the finish line. Im not sure if that helps but that is what ive noticed from nonstop playing this map all week. Im also not sure if this is to difficult but the cars dont really pass each other much since there is only one path. So in the beginning when they all try to cut in front when they all start if a very fast car gets stuck behind a slower car, he has no way around and most of the times crashes and sends them both off the side usually during the first turn. I also noticed the fact that the cars slow down a lot during the turns which Im not sure if its possible to make them go faster since they may then be going to fast on the turn. Thanks so much!!! :)
     
  12. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    update released on page 1
     
  13. jjjjj

    jjjjj
    Expand Collapse

    Joined:
    Aug 7, 2016
    Messages:
    622
    I am going to test it out now
     
  14. adrian04300704

    adrian04300704
    Expand Collapse

    Joined:
    Jun 22, 2020
    Messages:
    2
    i need help on the pitboxes
     
  15. stephenmunger16

    stephenmunger16
    Expand Collapse

    Joined:
    Mar 15, 2016
    Messages:
    248
    So, since the update, ive had broken textures. Everything but the track and pit lane is orange and says no, ive uninstalled and reinstalled a couple times, anyone else having this issue?
     
  16. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    i would have to figure it out since the new map editor replaced the old one.
    --- Post updated ---
    did you clear the cache?
     
  17. RobloxFan2

    RobloxFan2
    Expand Collapse

    Joined:
    Aug 28, 2019
    Messages:
    811
    It didnt. "Old editor can be accessed with CTRL+SHIFT+F11." from the devblog
     
  18. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    I know that, it’s deprecated. It’ll be removed from the code in the future.
     
  19. Blood-PawWerewolf

    Blood-PawWerewolf
    Expand Collapse

    Joined:
    Jan 18, 2016
    Messages:
    654
    i figured it out. you need to change them in the material editor and replace the white/blank texture with the one you want to use. it's a little bit different than the old map editor, but it's pretty much the same in function.
     
  20. stephenmunger16

    stephenmunger16
    Expand Collapse

    Joined:
    Mar 15, 2016
    Messages:
    248
    I hadnt thought of that, it works now, thank you :)
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice