Many thanks for help. I realy like that engine now thanks to you i finished my WIP beta automation mod, so thank you at all. If you want i can make a car for you
Hi, you really helped with the construction of the electric car - thank you very much. But after manipulating the files, the car began to go instead of 260 km / h, only 130 km / h. How can this be fixed?
This is a problem with the gear spacing, I experienced the problem with italy0047's car. It has to be 2.(something) --- Post updated --- Here you go:
Im back with my tesla.... Can u look inside pls? Cuz i do not understand.... When i release ver 2.1 i had a problem whit automation. no engine sound.... I deleted that things from exhaust, i changed the particulates and i delete art folder. And when i open the game the engine dose not have sound and no pops at exhaust Why? I tried again(ver 20, the same way) And dose not work. Pls, Im confused
I do not understand what the problem is. The engine isn't supposed to have sound, and also isn't supposed to pop.
Hello! I did all the manipulations with the code to remove the exhaust, but the smoke remained. What should I do?
Hey I do this a slightly different way, but I can not figure out how to remove the sound. It still sounds like the stock motor. Thank You!!
You replaced every 'name' in the sbeam (sounds) file. Only replace the 'name' in the filename. e.g. Code: ["default", "vehicles/zaksilver06_volt_tier_1000/sounds/electric_motor2.wav", "AudioDefaultLoop3D", "ENGINE", "rpm", 0.6, 0, 0, 0, 0.2, 1, 0, 15000, 0000, 200, 500, 4000, ["engine_throttle"], [] ],
Hey i was wondering if you could figure this one out it is just straight up not showing up and i was wondering if you could take a look
You packed it wrong. The folder order should be the.zip/vehicles/carname. Yours was the.zip/carname/vehicles/carname. Fun fact: i'm doing this in my phone lol