Excellent camera shots, brilliant story. I’m very excited to see part 2! Could you tell us how to do the camera shots?
Thank you! Most (if not all) of the camera angles were done with the new Path camera that's now integrated in the world editor > F10 to open it > Tools > Path camera. Takes a bit of getting use to, but it's an amazing tool once paired with replays!
Frav, here's a quick video by the BeamNG guys on how the camera path editor works, in case you're interested
It's called "Italian Skins" or something like that. Mostly used it because I didn't like the stock Polizia livery.