New "Gravity Fuel" scenario doesn't fail me even though I didn't make it to the bottom, when the car is stopped it gives me a success screen. edit: It does give me the fail screen if the car is destroyed, but not if it's stopped.
Has anyone noticed that the small island plates are Californian but the map description says off the east coast ?
Diesel engines redline like petrol ones, they don't have the soft limiter like the real diesels or the ETK-800. A stock diesel doesn't bounce the RPM at the limiter, they just hold them. It is a bit odd to see this and I hope this will be fixed. Anyways, awesome update devs! Really enjoying the vivace and its new sounds haha
Hello everyone. Everything was tested in safe mode. 1. Collision and crash sound effects sound strange. There is only one sound effect, I can't hear any glass breaking or something else. 2. Is it possible to fix not working hazard lights, blinkers in replay mode? It is not synchronized. 2. Is it possible to add horn, police sirens in replay mode? The replay mode just kills it... 3. Is it possible to improve script AI behavior? I mean when the car attempts to hold almost constant speed but it sounds like it's hitting the gas pedal every millisecond. Another great update, I love the new cars. Genuine front design and the back of the cars look amazing Hope to see another epic updates/hotfixes. Stay safe everyone and enjoy Beamng.
I love the new car!, what a toy!, the fast variants are truly fast, and the handling looks awesome!, I just found something if we search for perfection is the interior of the rally version, wich does just keeps the manual gearbox from the normal one?, the rally cars they don't supouse to have a secuential gearbox like this?
I just realized a few things in the 0.18 post are outdated, but some new issues exist. Police cars can now be disabled, but they're a bit too fragile and tend to take themselves out with their usual careless driving.
Thank you, thank you very much developers for this great update. I will offer more feedback in the upcoming days.... now I have a French vehicle to drive so excuse me....
Why is there still the load button then? Btw I'm really sad about the removal of the save feature as well as the plans to remove performance classes. Hope some mods can help out sometime. Edit: After thinking about it for a while, it also came to my mind that the save feature will likely be very important for career mode.
This isn't an issue with BeamNG, just Steam being retarded. But I just thought I'd share because.. this has been interesting
The Tograc gets very confused when on dirt paths in off road mode. The stability control keeps kicking in when driving in a straight line or up a slight hill and kills all momentum. The ESC engages at speeds lower than 20 mph and doesn't let you accelerate until you stop where the car works fine again for a few minutes. I think stability control should be turned off in offroad mode or disabled at speeds lower than 30. EDIT: This plate is expired
I've found the same, seems to get confused in any mode while off road and lock the speed to under 20mph even at full throttle.