New content: - Tow hitch -Grille guard for this variant. You can now (slowly) push cars out of the way safely. - Wire stop arm - Flames skin (colorable) - Cut from bumper, for derbying or contact racing. Prevents tires from shredding after a small bumper deformation - Fixed up, and gave the rear wheelhub a normal map - Tubing and radiator variants for both engines now complete (unless I find out I missed something) - There are now batteries in the battery box - The ram plow now defaults to the flames skin, and this color scheme - I've been working on configs (haven't updated the thumbnails in a bit) - Wheel variants Current JBeam Part Count: 181
WOW, greatest and detailed work i ever seen I'm not sure if somebody already asked this, but will you add an emergency door on the left side in the future?
I love how this is coming along! Another idea for it is the wheelchair lifts that you see on some buses.
Adding any doors on the sides would require a separate body model and a separate body jbeam. Same goes for low/high skirt models, and different window styles. Which means if I did do variants, and I'd find a problem with part of the body, I"d have to go through each and every variant to fix it. :/ I'm thinking for now, no special body models or variants, because there's probably issues I've missed. But in the future that could be a possibility.
I'm starting to think the file size for this is going to be massive. It doesn't matter to me but will this lag on some lower end systems?
Don't know how this will preform on lower end systems. The beam count 'fully loaded' is a little higher than the city bus, so maybe that is the best reference.
i think it will run on lower end systems... im using an intel i3-3110m with 4 gigs of ram and 1gb amd 7610m graphics.... beam runs ok at lowest settings.. with 0 grass density, depends on map (i havent even opened italy after the update ).. (30fps in gridmap, small island) with the citybus and with about 90 mods... so i think low end systems will be able to run this fairly "easily"
Both stop signs have a selectable front/back decal now. By default the rear stop sign only has a back decal, no front (most buses with two stop signs are like this) Included atm are English and French decals.
I've considered it, but I don't have the motivation to model all the suspension bits for it. I'd have to find some 'monster truck style' suspension model and get permission to use and modify it.