Now that I look at the model again, the hood shape is much different (read: less round) than the Cadillac, so it probably isn't one of those. Easy mistake, though. Most cars from before the 1930s look identical.
Finish most of the details on this hatch: Most of them are done except for the engine bay area which I don't know how to model it But what ever it is, it looks someone good, but it's not that realistic in my opinion
Finished making an engine bay May be a little stubby but better than what I had before, but this means there is a only a little left to make the exterior/engine parts of the model, specifically in this area behind the front bumper in front of the radiator and the tailgate
Thought I'd try my hand at something other than skins. etk-i wing No, it isn't propotional to the car. Yes, it is going to stay like that.
Prefer a good straight edge m'self. Besides, this is literally the first 'proper' thing I've ever modded onto a car, ever. Trying to sort out textures, the wiki is helping but there isn't a lot to go off. Not even error messages.
But if it's gonna be 90s you gotta take every single solitary styling cue from a sphere. Not so subtle jab at the supra.
Early 90's Supra was still a wedge. And flat and functional aero was still a thing. The 200BX is 94' at the latest, so still qualifies for the flat and functional. Nothing wrong with some late 90's spherical design though, despite the Supra being a little overweight, it was aerodynamic. Maybe if I dare to touch the 96' Pessima, there might be some spherical spoilers at some point. But not today. Edit; Textures were actually fairly easy, and it's UV mapped for skins (which is why I made the wing in the first place) And that is also the 'Widebody' front bumper, adjusted slightly to fit the regular body because that hasn't been done yet afaik. I've also deleted the turn signals, because race car. Super pleased that none of this has gone completely wrong, and is actually working perfectly fine.