WIP Google Earth photogrametrie To blender

Discussion in 'Content Creation' started by bendervdb06, Feb 18, 2020.

  1. bendervdb06

    bendervdb06
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    Hello everyone
    I have very good news For the Map beam NG
    the pipe line of the Cote d'azur project
    and 100% 100 Operational
    after 6 months of unsuccessful research
    with 3d ripper, ninjja ripper, ....

    To get to use the photogrammetry of google earth in blender,



    I am happy to share with you my success !!!!!
    Via
    1_
    Render Doc 1.6

    To flash the bandwidth of the gpu
    under google maps in 3d mode



    2_
    of plugin For blender


    Thank the creator very much
    Élie Michel
    here is the link that my license did everything work




    "Maps Models Importer v0.2.0 RC1"


    and for its documentation
    --- Post updated ---
    in this .blend file there is the result of my 1 success to acquire the photorametrie of google maps with the plugin
    I share it so that you can see the result
     

    Attached Files:

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  2. umustbeloggedintododat

    umustbeloggedintododat
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    Woah but you are too hard to read
     
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    • Agree Agree x 1
  3. bendervdb06

    bendervdb06
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    in this .blend file there is the result of my 1 success to acquire the photorametrie of google maps with the plugin
    All right but
    can you tell me more i would love to be better understood
     
  4. umustbeloggedintododat

    umustbeloggedintododat
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    "of plugin of blender" doesn't make any sense?
     
  5. bendervdb06

    bendervdb06
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    Okay !
    I understand better;
    in good basic French,
    I have a very poor level in English,
    so I translate!
    my reports,
    with google translate, sometimes,
    even ,
    if there is no snytax eur in my sentence,
    google doesn't understand the meaning.
     
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  6. Sithhy™

    Sithhy™
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    I like all the effort you put into your mods even though it seems like no one cares about that, BUT, have you seen the latest terrain creation addon for Blender? CG Geek has showed it off on his channel & that addon pretty much fetches any location in the world with its height mapped & even buildings, altough they're very low-poly boxes. I'm sure your script does it with more detail, so I'm not saying all of this to down you, but just to raise a bit more awarness about such a plugin existing. So you don't waste as much time duplicating an already existing thing

     
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  7. bendervdb06

    bendervdb06
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    Thank you the developer Sinsol my also transmitted the information I had already installed Gis
    But the result is similar with my plugin
    OSM prenium to base my land on a scale
    the volume of the buildings is not excessive and no texture contraindicates the photogrammetric method and the
    real advantage of going through the photogrammetry of google earth and having a texture plating base
    to make the specificity and the atmosphere of a neighborhood
    benefit from better defined volumes and retirees in Pbr on a low poly mesh defined on the volumes of photogrammetry believe me the definition of capturing a Google Earth scene by cloud of vertices gives us a much better basis for retopology I show the interesting differences that can guide people who wish to carry out a similar project
     
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  8. Ilovecarcrash101

    Ilovecarcrash101
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    Wow this is what i was looking for, but not for BeamNG Drive lol. I didn't expected to see stuff like this here. Thanks for sharing. Well the title of that YT video is so much wrong. No wonder why i didn't found any useful stuff while i was searching for it.
     
  9. umustbeloggedintododat

    umustbeloggedintododat
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    I did a google map importer technique too
     
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  10. Ilovecarcrash101

    Ilovecarcrash101
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    Hmm well i get them all to work with DirectX API. And i see shapes of meshes in that program, but Blender don't do anything after i clicked on "import Google Maps..". By "don't do anything" i mean, the scene is the same empty one. No freezing or errors. I have no idea what do do with it now. I really need this.
     
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  11. bendervdb06

    bendervdb06
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    first of all you need to know

    that render doc can import google earth photogrammetry

    conditionally

    this is the process


    download


    1 download "chromium" not to be confused with "google chrome".

    2 download render doc


    3 Run render doc


    A

    import to process

    B

    Search for "chromium"

    Render doc doesn't think it's normal.


    C

    line editing

    entered the command prompt


    to launch Chromium in Live X Disable mode


    D


    run command prompt

    CMD.exe


    then


    Glued the command line


    That you came to edit

    press enter


    chromium starts with 2 windows

    one with a number

    don't close that window

    and go back to render doc


    on the search bar

    press the refresh button

    render doc will display Chromium api including one with the

    mention GPU double click on it


    returned to the small window with the number pressed ok


    Chromium and render doc are connected


    Chromium


    do not go to google Earth


    went to Google map

    switched to 3d view mode at the capture location of your choice


    it's time to make your capture

    I recommend the method of acquisition by delay time.

    on 3 or 4 seconds to have the time to go back to the Google Map pages in 3d mode.


    press the key of your mouse to move sideways during capture

    change yours user name in comannde line



    C:\Windows\System32\cmd.exe /c "SET RENDERDOC_HOOK_EGL=0 && START "" ^"C:\Users\Change yours user name here \AppData\Local\Chromium\Application\chrome.exe^" --disable-gpu-sandbox --gpu-startup-dialog"
     

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  12. bendervdb06

    bendervdb06
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    live working
     
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  13. bendervdb06

    bendervdb06
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    Photogrametrie google earth to blender

    here is the tutorial with subtitle the necessary ,plug in and the programs in the description



    voici le tutoriel avec sous titre le nécessaire ,plug in et le programmes dans la description
     
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