Really liking this update. The shadows seem to be a lot better than before. Either that or I hadn't noticed previously that when you jump a car, the shadow very cleanly follows the ground and objects as it should be? Feels like shadow response time or something has been worked over
I found a small modelling issue on the Nomi GTC adjustable spoiler while I was porting it to my mod. I'm using the 0.17 dae model but I checked my 0.18.0 version in safe mode before reporting here.
Can't tell where those are from those pictures. Please pinpoint the exact location. Are you sure that's the stock level? Those trees don't look the same.
You can turn on blinkers and it will appear blinking in the dashboard, but when you turn on a blinker (left or right) then turn on hazard and turn the steering wheel to where the blinker direction you put before turning on the hazard, you could see the hazard symbol on the dashboard (Like in the D-series) still remaining on but the blinker only blink one direction instead two of it turned on. Weird but funny. P.S: This is 100% pure vanilla game bug, without using any mods.
I definitely have more stuttering than before. It's probably because there are new graphics and stuff though. My specs are:
That may be the smoke from the overheated brakes actually, tires don't have thermals. We will see if it's possible to have better fitting particles for the underwater case. As we said to others, the graphics changes hardly impact the performance itself. The amount work your PC has to do is nearly the same. Your issue is very likely related to else. Check: - Your hardware temperatures and speed, especially if you have any OC (think about reverting) - Windows 10 Game Mode is disabled - In Safe Mode (Launcher > Support Tools). Especially if you have mods, as those could be spamming errors in background if they are broken / outdated
Oh I see it now. But I think its too dusty, looks not so realistic. Maybe adding some clean spots on underside would be better edit nope. Its dusty only on Bluebuck, on Moonhawk and Barstow its just gray.
So, I have a couple small suggestions to make to improve the realism of this game and work towards the current goal of filling missing niches and fleshing out the country list for BeamNG.drive. Most of these wouldn't require more than new badges and license plates, and some of these suggestions wouldn't require new parts at all. Vehicles: Autobello: *Mexican/South American versions (taking inspiration from the Mexican/Brazilian Beetle and Argentina-built Fiat 600) with production lasting into the mid-'80s *Spanish version (taking inspiration from the Fiat-based SEAT 600) *Eastern-bloc license-built model (taking inspiration from the Zastava 750) *A new trim between the 110 B and the current 130 B, called the 130 B (with the 130 A's engine and the current 130 B's front panels) The current 130 B would become the 130 B Sport/Corse. The Mexican/South American versions and the new 130 B wouldn't require any new parts; the Spanish and Eastern-bloc versions would require new badges. This is excluding any changes to the population data required to reflect the increased number of Piccolinas in the world (and the config pictures, files, and other things). Barstow: *Replace the 5-speed on the TrackSport for a 4-speed (the 4-speed works just fine, and 5-speeds wouldn't be a thing on muscle cars until the early-1980s) *Replace the racing slicks on the TrackSport/Kingsnake for street-legal T/A or sport tires (maybe even redline tires?) These wouldn't require any new parts.. D/H/Roamer: *Replace the 6-speed automatic on the D35 (possibly the H25/H45) to the 4-speed auto. (6-speeds wouldn't be a thing on heavy-duty trucks until the mid/late 2000s, and the 4-speed auto works just fine for heavy-duty applications) This wouldn't require any new parts. Wentward: *Retcon the brand as Canadian (would realistically add another country to the game with almost zero effort) *Maybe extend the production years another decade? Extending its production run to 2008 would fill in the yearning 2002-2008 gap between the H-Series/Hopper and the Sunburst with almost no effort. Both of these suggestions would be literally going into the Wentward's info file and replacing "United States" with "Canada", and "1987-1996" with "1987-2008", excluding any changes to the population data required to reflect the increased number of Wentwards in the world. Maps: Jungle Rock Island: *Retcon this island to become a Pacific/East Asian territory outside of the US, with appropriate license plate(s). (The Philippines? Taiwan? Maybe an island in Japan?) Overall, these small changes would add at least six countries (4 from the Piccolina, 1 from the Wentward, and 1 from JRI) to the roster, close up the 2002-2008 gap, potentially add a couple more brands to the game (from the Piccolina), make some of the Gavril vehicles more realistic, and add a new region (Asia) to the game. All with badges, license plates, file name changes, and part swaps.
Passenger cars ≠ heavy trucks. Changing a data value for the bus isn't the same as adding a 2000's car, and it wouldn't "fill the gap" as you say.
The race Piccolina somehow got its colors messed up. It should be Red, White and Green, the colors of the Italian flag.
Sometimes when I use reset all, the vehicles have some parts that are see-through or partially see-through.
This is a error report for the D-series pickup, the CUT hood gets unstable if you have the 4 link rear suspension at the same time, tested with different frames and suspension parts.