*bumps your thread :^)* @topic: 0.16 finally broke it with the updated Covet mesh/model: Ironically my 4WD mod still works, only the FWD-4WD keybind broke since 0.14
Speaking of "broke it", ever since I rewrote my 4WD powertrain the entire drivetrain goes crazy (shuddering, as if the wrong final drive is being used on the rear diff) while taking sharp corners. When using the vanilla 3-door body or driving in FWD mode however, it doesn't.
And 0.17 completely broke it, it instantly errors on spawn. Oh well, it was horribly outdated anyways.
the author of the mod hasnt been around for quite a while, so i wouldnt count on an update. even if he was going to update this, it would require a lot of changes to the model of the car. although its a shame, it probably wont be updated for a while, if at all
I'm sorry to say that this will likely not be redone unless someone gets permission from the original author to do so themselves as the author, while he did make some pretty great mods, has stopped making mods for this game.
This thing is working in-game, I updated most of the jbeams but the flexbody has been changed as well. The roof is a bit longer and longer it seems.
I take my message back, it’s good to see that you’re working on your mods again, it had been a while and I thought that you might not work on them again.
I am glad to see that you are updating this. It's not very often that an og mod developer returns to fix their mods that were broken from a few years of game updates.
when I spawn it in game today. It go imminently straight EXPLODED ! I guess I better clear the cache.
Last update was exactly 3 years ago, the base Covet has since been changed a lot and this mod does not work anymore.
It works if you use it with the old Covet included in the Legacy Vehicle Pack. Plus, AR162b is working on an update.
Maybe after he gets the trailerpack working, this will be next. I'm not quite sure, though, as I don't know if he will even work on any of his other mods, and if he does, if this one will be on top of his priority list.
I'm having an issue.. this happens when it spawns in and then the game pauses due to "instability detected" Suggestions? I have a feeling it has something to do with newer versions of Beamng and how they handle suspension, since removing the suspension prevents it from freaking out. -edit I read some more current posts and may have found a solution.