You did know what you were doing. You knew not to leak the files to people outside of who was beta testing it, and you did exactly that. Sure, you may have not known you were getting swindled, but you should have known not to leak it in the first place. Im not going to push this anymore, but you cant claim that you accidentally gave it away. Its not an accident, its a lapse in judgement. --- Post updated --- So, out of curiosity, is there a way to implement gear wine? I know it was mentioned at some point that when the trucks shut down but are still moving, the gear wine was almost deafening. Just figure it might be a small thing to add to the realism of the mod.
Whatever. I'm done discussing it, and I'm going to just forget it even happened. Its time that I move on and start over fresh. That's all I can do. Good day.
darn :/ another question: how do add vehicles to a map? Im trying to add crush cars to the map im currently working on, and im able to place them and save the map, but when I open the map again they disappear
when you add them you have to go into the world editor and move the cars in there, then when your done you have to click file save (i think) up in the right hand corner
Hey bacon, I was thinking about adding a gear whine to the engine when you shift gears like in the real shows, I was wondering if its possible, cause it would add a little more realism.
You? Um, last I checked you don't mod. And it isn't up to me what is and isn't getting put into the mod.
I have no knowledge of how to add gear whine to the mod. It would involve FMOD sounds to be coded into the jbeam.
remember when it was just the old blue metal mulisha, i love what u guys have done with the mod keep up the great work Also F2YS, what is your pfp, is it like a rock titan or