New Alternative lighting version out! Find it at: https://beamng.com/threads/graphics-mod-alternative-lighting.60343/page-11#post-1102579
Totally not bored trying to finish a map within 24 hours, tho some more polish is needed You can also watch 2 sketchy laps with the ETK-I "DTM" version. Period correct also nighttime Also Downloadlink: https://beamng.com/threads/avus-dtm-track-v1-0-1.67469/
I apologize for causing or fueling any drama, and I just want to say that I think the Volvo looks great and I can't wait to see more progress.
Dabbling in map making and remaking my favorite tracks from classic games. So far I have "Red Pike Arena" (DD2) and "Crash Alley" (Flatout):
If y'all think it was a meshslap, you could've just asked for Jbeam pics lol. Or wait a month till more on it is done and a thread comes out for it. And the headlights aren't flat, they're actual models. I just haven't gotten to UV'ing and mapping textures yet.
Working on some new horizon'ish clouds for Utah, really like that the devs has added that using cloud layers since i didnt quite get it to work when i tried. Put down some hours into getting this cloud texture going Its not just the clouds in the pics, its all around, but happened to be taken in the same direction