(imported from here) Official Trailer What it is? Warehouse is a small map I made for Rigs of Rods for picture taking purpose. I recently ported it to BeamNG for the same reason. It works neat. Entirely made with Blender and Cycles. Features: -Custom Skybox (for dee reflectionzz!1!) -Uberly FPS Friendly Bonus: Here's my current POSTFX Setting. It's the same as the original one, but I turned off DOF and reduced SSAO size (Quality is set to High, so you may want to turn it down if you can't handle it). I highly suggest to use it for this map. GET POSTFX Download: http://www.beamng.com/resources/warehouse-photo-studio.13/ -Don't reupload the zip or its content outside the BeamNG Forum, thanks! Have fun and make great shoots The map name is "CS - Warehouse" in the levels menu.
It's the game bug that creates lamps when you change vehicle. Go in edit mode, you should see a group of lamps right behind the spawn point. Select them and move down to get rid of them temporanily.
This is what I dreamed Imagine the video like beamng menu, with the camera running and cars that changes! It would be amazing! It would give a small side forza
Okay. That video with the perfect camera panning, and the music too, it seems like a perfectly stunning menu for BeamNG to have. it has a full on game feel to it! I vote (when possible to make panning cams/ different scenes/ different soundtracks), this should become a menu mod!
Surprised no one has filled it with vehicles yet, i might try if i can get it looking as good as the Ops
Amazing map in two games. Ibishu Covet in BeamNG. Gavril MV4R in Rigs of Rods 0.4.0.7 This one is a whole lot better than the one in RoR.