WIP Miraimar (2020 Miramar)

Discussion in 'Land' started by Velstydez, Aug 20, 2019.

?

What would you rather have first?

Poll closed Sep 10, 2019.
  1. Electric Miramar with properly designed chassis from the ground up (floor batteries, new susp)

    34 vote(s)
    37.4%
  2. Modified Miramar mody (stronger, better susp) with modern IC engines

    57 vote(s)
    62.6%
  1. 16PiXel-Dude

    16PiXel-Dude
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    this looks good , dosta takumi ?!
     
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  2. adhamghaly02

    adhamghaly02
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    yes
     
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  3. Velstydez

    Velstydez
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    Actually it's modelled hehe

    Progress:
    - main shell significantly rigified (the greenhouse and C pillar)
    - rear bumper jbeamed (based off sunburst)
    - doors made stronker

    and not much else, i should be studying for finals

    i made a xmas tree with it too
     

    Attached Files:

    • WhatsAppImage2019-12-27at140718.jpeg
    #223 Velstydez, Dec 27, 2019
    Last edited: Dec 27, 2019
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  4. L7kee

    L7kee
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    i made a xmas tree with it too[/QUOTE]

    hot
     
  5. GotNoSable!

    GotNoSable!
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    MIRAMAR IN DA TREE
    WHAT SINS WILL HE COMMIT
     
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  6. Pentium4Guy

    Pentium4Guy
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    I've been following this thread for awhile. It's a really good job! very detailed. Can't wait to see it once it's released! Keep it up!
     
  7. Velstydez

    Velstydez
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    Thanks :)

    I have made some progress although I'm not posting it, mainly because I want to redo it.
    I'm giving you an interior render though.

    I'm quite busy studying but I plan to work on in-game materials and textures these days (that means optimizing all of the interior, a lot of work to do, but I am motivated). My plan is to mark some seams, unwrap all of the car at once, and bake the maps on it. If anyone experienced in this has tips, they will be very welcome, as I'm somewhat new to game texturing, so far I have only done visualization (renders).

    Also, I had been working on the safety of the car and how it deforms on accidents. I managed a clear improvement over the original miramar, but it is far from an ETK800. But as I have only been playing with numbers, randomly experimenting, I want to start from scratch and document every single change that i make so that I can keep track of the effects of every parameter. Again, any help with this is appreciated as I am not experienced with jbeam. (fortunately i have a decent understanding of physics and the concepts involved)

    cheers and happy new 2020
     

    Attached Files:

    • render_50.png
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  8. QUANTUM0

    QUANTUM0
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    Looks beautiful, I love the mix of modern and old
     
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  9. NeoSlx

    NeoSlx
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    Would love to see this in-game. Keep up the work
     
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  10. Velstydez

    Velstydez
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    Trying to bake textures

    It's not going well

    help.png

    (help)

    aomap.jpg

    this was supposed to be AO
     
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  11. Nothy

    Nothy
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    If you're unwrapping a high-poly model, try unwrapping a low-poly variant instead. It'll be less of a pain
     
    • Informative Informative x 2
  12. D-Troxx

    D-Troxx
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    move the object 2 units to the left/right, bake it and move it back.

    the hidden objects are interfering with your bake.
     
    • Informative Informative x 1
  13. axistookmyname

    axistookmyname
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    Also, project from view is your friend. Auto-unwrapping will generally yield the results you got there.
     
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  14. Velstydez

    Velstydez
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    THANKS! you saved the day!
     
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  15. Phym

    Phym
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    I like the idea, but I love muh ICE engines, am I right?
     
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  16. Jaime Palmer

    Jaime Palmer
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    I guess you get a lot of inspiration on the E-Legend. Isn't?
     
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  17. Velstydez

    Velstydez
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    I liked the idea of it, but didn't like the execution. I wouldn't say it was inspiration but I was aware of the similarities as I was making it. But the idea is indeed similar :)
     
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  18. Jaime Palmer

    Jaime Palmer
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    You don't like the execution?...o_O Wow I love it! and it's a shame is just a concept car and never will be on sale. Is the most beautiful Peugeot ever made. I my opinion. ;)
     
  19. Alexander McCoy

    Alexander McCoy
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    Sep 15, 2018
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    Sorry to bump. Any progress on the car as of now? By the way the car is looking good!
     
    • Agree Agree x 2
  20. Velstydez

    Velstydez
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    Not the past week as I had semester exams and now I'm recovering (I owe myself so much sleep), but I'll get on it again starting today or tomorrow, I fortunately have 2 weeks till the next semester
     
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