Hi So i was watching a video of Matt Farah driving the Bisimoto Porsche and Odyssey and something that he mentions is that to prevent the cars from just spinning the wheels and blowing up the transmission respectively the cars had electronics that could vary the max boost from the turbo based on the the vehicle speed or (in a entirely separate controller) could vary the boost based on the gear the car was in. could this be added into the game so i don't keep doing burnouts in my 200bx.
it is added. in your jbeam, define boost as an array; "wasteGateStart":[0, 4, 12, 19, 19, 19], instead of a single number. this will use all forward gears