Im really looking forward to that lighting updates to come! Itll probably make my stuff obsolete but until then im cruising on. It might be easy to think that i spend most of my time working on this but i actually just play Beamng more and more since im getting quite happy with how my stuff looks In this vid you can see how my latest and maybe last release will look, with all its map sky+lighting mods, lens flare fix and PostFx fixes. As usual theres no reshade or other gfx overlay, its pure ingame stuff thats there already. Ive just changed settings or made fixes to broken stuff all across the postfx boards and incl some other fixes to files, for example the mentioned lensflare which now contains the multiple flares template (with my custom texture though) if specified in the map settings. yep im a true nerd lol.
If I would have all the time in a world, I would, but that 15 minute meshslap is probably all I will spend time on that. There are bits that would get really time consuming and I would not consider tackling such task before official updates to semi are done, because it could be one update and you have to do it all over again. That is bit of an issue with modding any Early Access game, after you have learned to do stuff it changes and you re-learn. OT: Jumping at Los Injurus gets your classic car injured
"Robbers, they hang in the hood where they ride clean. Stangin' like a bumblebee, with my .45 G.L.O.C..."