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Motion blur destroys the game.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Lambor14, Oct 17, 2019.

  1. Lambor14

    Lambor14
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    Oct 13, 2018
    Messages:
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    Hi everyone!
    So I’ve been trying to turn motion blur on which is hidden in the game engine zip file but unzipping seems to destroy it. I tried zipping the folder back up after turning motion sync on but that doesn’t work either.
    What can I do?
    Thanks!
     
  2. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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  3. Lambor14

    Lambor14
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    Thanks:)
    --- Post updated ---
    Ugh
    --- Post updated ---
    And also some staff member mentioned a while ago that motion blur is on high priority, is it still like this?
     
  4. Nadeox1

    Nadeox1
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    BeamNG Team

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    It's research topic and we will see if it's viable. It's not as straight-forward as it sounds, there are various tiny and not challenges to be solved in order to get a nice and clean implementation, else it's not worth to have. Stuff like that some games still fail to do properly nowadays, that's why you sometime have to turn it off in certain games :)
     
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  5. fivedollarlamp

    fivedollarlamp
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    I realy don't think forza horizon-level motion blur is needed, to me it makes the game feel odd- in terms of a wheel moving 20mph looks the exact same as a wheel moving at 120 mph. There's something unsettling about that.
     
  6. Lambor14

    Lambor14
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    Thanks:)
    I understand that making a game like this is such a hassle, that’s why I bought it, to support all of you glorious devs!
    For me BeamNG is the best all around cruising game so Motion Blur would be cool to have in 1st person mostly to enhance the feeling of speed.
    Thanks for your reply:)
    Bartek
     
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