I'm really sorry if there is a hand-brake in the game, I just must have overlooked it.. But I think a handbrake would add to the fun of ripping around, I find it is not the same when you have to put the car in park then release it while trying to corner
Its a toggle, you press and release P once to turn on the parking break, and do the same again to turn it off. Its not really suited to drifting or anything, its meant to keep the car from rolling down a hill.
Yeah that's all I have managed to find so far, hopefully we will have a momentary handbrake key sometime in the future
Open scripts\client\inputmaps\keyboard.inputmap.cs , find Code: moveMap.bind(keyboard, p, parkingbrake_toggle); and after this line add: Code: moveMap.bind(keyboard, space, parkingbrake); So, when you holding Space - handbrake activated (deactivate the handbrake does not work immediately).
AstonishingA: You can also turn on debug info by "K" and "L" button and see how hard-brake works its red line in the upper right corner [MEDIA=youtube]http://www.youtube.com/watch?v=vXAHrdrQM3Q&fmt=18[/MEDIA]
haha the video of the covet just looks like...the covet trying unsuccessfully to stay planted in a corner. I see the ebrake working, but just turn the wheel and it comes out.