So ive began working on my 240sx mod, I went through most of the jbeam files and ive re-named them all according to what I wanted...in this case it is "240sx". Now, all of the file/object names corespawns with the name in the jbeam file...but...the game throws this error..ive had this happen to be before with some other of my mods..its almost as if the objects seem invisible to where beam is looking...grrr. a bit frustrating.
put a letter in front of 240sx name in the flexbody section, then it will show up. --- Post updated --- Original: ["240sx_fender_L", ["240sx_fender_L"]], Changed: ["n_240sx_fender_L", ["240sx_fender_L"]],
This is a zaz 1102. I had this same issue with this car. Original: ["1102_fender_L", ["1102_fender_L"]], Changed: ["zaz_1102_fender_L", ["1102_fender_L"]], And suddenly the meshes showed up. I had to do this in all jbeams with a flexbody section. I also had to rename all of the meshes in blender. Not really fun at all.