please, change "2 times slower" to "speed: 0.8" or something like that. it's confusing when you record video in 2 times slower simulation, than speed up the video in video editor for 2 times faster and it doesn't much with realtime
Don't you have to run the game at a steady 60fps to use the 2 times slower slow-mo so it looks like it should in post processing?
The "0.8 times slower than realtime" message is buggy, it should say "1.33 times slower than realtime". All other messages are correct. This message will be fixed in a future update. Regardless, the speed is still correct, so if you speed up your captured video by 1.33 (or 4/3, to be precise) it should be back at the correct speed, both before and after the bugfix arrives. As a reminder, you need at least 20fps for the resulting video to have correct speeds. If you computer cannot manage 20fps, the simulation speed will be scaled down dynamically, having varying speed depending on available computer resources.