When will they add Local Multiplayer to BeamNG.drive?

Discussion in 'Ideas and Suggestions' started by CineCrasher, Aug 22, 2018.

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Should they add this to BeamNG.drive?

  1. Yes!

    74.5%
  2. No..

    27.3%
  3. Complete trash idea!

    16.4%
  4. Would let other players use private game modifications.. Bad..

    14.5%
Multiple votes are allowed.
  1. Mr.Blueboy

    Mr.Blueboy
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    I see your point.
     
  2. theonciest

    theonciest
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    Jun 12, 2015
    Messages:
    89
    They aren't even interested in working on multiplayer, otherwise we would have seen it by now.
     
  3. dsotoson 2

    dsotoson 2
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    Mar 17, 2017
    Messages:
    63
    That would probably cause ALOT of lag if more than two people to be in a session.
     
  4. ManfredE3

    ManfredE3
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    Joined:
    Jan 9, 2016
    Messages:
    2,272
    https://blog.beamng.com/something-is-still-on-the-horizon/

    "Most of these topics represent ongoing research. For some of the items we don’t even know if we can make them work out correctly. So: No guarantee or promise for anything below for the final game!

    The Game Engine
    • Replay system: rewind/replay
    • Online leaderboards/multiplayer
    • Improved render quality"
    Of course it isn't going to happen anytime soon, but at one point they were researching it, which is a lot more than "not even interested". There are a lot of things they are interested in that we haven't seen yet, hence why it is in development/alpha and not a full release game.
     
    • Agree Agree x 2
  5. EruptionTyphlosion

    EruptionTyphlosion
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    I believe they stated that it was something they REALLY wanted to do, but the deciding factor would be if it was possible or not. However, Rigs of Rods added multiplayer with collisions IIRC, so it might be possible.
     
    • Agree Agree x 2
  6. CN877

    CN877
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    Joined:
    Jun 27, 2017
    Messages:
    1,465
    Yep, the devs have stated multiple times they want it as much as we do. The main issue is it's currently not viable for the devs to even begin researching it when the game is still in early access, especially as it may not even be technically possible. Although I believe tdev has stated he has 'an idea' of how it can be implemented :)

    Who knows, maybe one day it will be possible...
     
  7. GotNoSable!

    GotNoSable!
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    ...No they didn't. Cars phased through eachother in RoR multiplayer, there was never any collisions.
     
  8. Sithhy™

    Sithhy™
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    Apr 5, 2017
    Messages:
    3,342
    Can't tell if you're sarcastic or not... but if not, then in (maybe) the latest update about multiplayer, they added working collisions without having the vehicles explode
     
    • Like Like x 1
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