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Sunburst Rally Unrealistic Launching Wheelspin

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by default0.0player, May 10, 2019.

  1. default0.0player

    default0.0player
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    EDIT: FIxed in 0.16.0.3

    Whan launching a vehicle, more weight is distributed to the rear. so an FWD-biased car will spin wheel more than a RWD-biased car.
    If you put the rally Sunburst on gravel and launch it you'll notice that there's not that much wheelspin.
    BeamNGdrive-016028416-RELEASE-x642019_5_1013_34_10.png
    The default tuning is 60%front and 40%rear. BeamNGdrive-016028416-RELEASE-x642019_5_1013_35_11.png However if you tune the diff and make in 40%front and 60% rear BeamNGdrive-016028416-RELEASE-x642019_5_1013_35_19.png and you'll get more wheelspin, very strange. BeamNGdrive-016028416-RELEASE-x642019_5_1013_36_04.png Even the front wheels spin faster in that RWD-biased car.
    Bug in the Powertrain??
     
    #1 default0.0player, May 10, 2019
    Last edited: May 24, 2019
  2. Goosah

    Goosah
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    BeamNG Team

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    Hmm, I was able to replicate the problem. It looks like the safety limits in the differentials are reached too soon. They reduce power through the diff when the output speeds are too different. This is needed to prevent a 4 or more wheel drive car being able to spin one tire up to 1000+km/h in seconds and exploding it. Anyways, that is why it is there, however it seems to be cutting too much power, leading to lower wheel speeds off the line in the front bias case. In the rear bias case, the wheelspeeds were basically equal, leading to no power lost.

    I will increase the speed limits till there is no sign of a problem in cases like this.
     
    #2 Goosah, May 10, 2019
    Last edited: May 10, 2019
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  3. default0.0player

    default0.0player
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    Understood, BTW why setting the rally Sunburst 60%front,40%rear? It's too understeery. For keyboard friendliness?
     
  4. fufsgfen

    fufsgfen
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    It is kind of fake rally car or so I did understood at least, it is just normal Sunburst with rollcage and not full blown rally car so I guess that is why it still has similar power delivery to those AWD cars that have rear wheels lightly assisting front wheels.

    I am driving the thing with 60% rear bias though as I just can't get my brain around FWD cars on gravel.

    Also my understanding is that Bias is that as base setting, but bias changes all the time when driving, so adjusting brake balance and using brakes differently can lead to different kind of driving experience with left foot braking etc.

    60% rear bias with SBR sounds, this thing I like quite a bit, my skills just are not the greatest.
     
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  5. default0.0player

    default0.0player
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    At 0.16.0.3 the problem is fixed, but the torque bias is still 60%F 40%R. However when I do time trial in Pikes Peak gravel, I cannot get a significantly faster time using 40%F 60%R than the stock 60%F 40%R dispite the 40%F 60%R is easier to control and it's only 5 seconds faster (11:11 in 4F6R and 11.17 in 6F4R).
     
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