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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. MisterKenneth

    MisterKenneth
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    Joined:
    Mar 26, 2016
    Messages:
    1,747
    Not silly at all, at least not to me. If I remember correctly, it's been a while since I've made any skins, but to remove the trim, go to your skin's material.cs file, and switch the image files called hatch_"x".dds to hatch_"x"_alt.dds. Do this for all except hatch_n.dds.

    Example using part of the Driving School skin.
    Code:
    singleton Material("hatch.skin.drivingschool")
    {
        mapTo = "hatch.skin.drivingschool";
        overlayMap[2] = "vehicles/hatch/hatch_skin_drivingschool.dds";
        diffuseMap[2] = "vehicles/hatch/hatch_c_alt.dds";
        specularMap[2] = "vehicles/hatch/hatch_s_alt.dds";
        normalMap[2] = "vehicles/hatch/hatch_n.dds";
        diffuseMap[1] = "vehicles/hatch/hatch_d_alt.dds";
        specularMap[1] = "vehicles/hatch/hatch_s_alt.dds";
        normalMap[1] = "vehicles/hatch/hatch_n.dds";
        diffuseMap[0] = "vehicles/common/null.dds";
        specularMap[0] = "vehicles/common/null.dds";
        normalMap[0] = "vehicles/hatch/hatch_n.dds";
     
  2. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

    Joined:
    Feb 17, 2016
    Messages:
    1,350
    upload_2019-5-7_23-38-31.png

    the good and the bad
     
    • Like Like x 37
    • Informative Informative x 2
    • Agree Agree x 1
  3. Raceboy77

    Raceboy77
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    Joined:
    Aug 12, 2018
    Messages:
    131
  4. DutchyGamer

    DutchyGamer
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    Joined:
    Mar 18, 2015
    Messages:
    631
    a sunburst stationwagon :confused:
     
    • Agree Agree x 3
    • Like Like x 1
  5. Cutlass

    Cutlass
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    Joined:
    Apr 30, 2017
    Messages:
    3,550
  6. Spiicy

    Spiicy
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    Sep 8, 2016
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    Theres about an a million to 1 chance of that, just like End Game
     
    • Like Like x 1
  7. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

    Joined:
    Feb 17, 2016
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    no :D
     
    • Like Like x 5
    • Agree Agree x 4
    • Informative Informative x 1
  8. ConcordeLXi

    ConcordeLXi
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    Joined:
    May 3, 2017
    Messages:
    706
    ok but

    pls remake pessima coupe as a separate mod I loved that thing
     
    • Like Like x 3
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  9. KaiserimnopYT

    KaiserimnopYT
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    Oct 9, 2016
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    The rework of the good old sunburst wagon which was released year ago in VM
     
  10. Blijo

    Blijo
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    Joined:
    Apr 27, 2016
    Messages:
    2,055
    upload_2019-5-8_15-30-9.png upload_2019-5-8_15-30-33.png upload_2019-5-8_15-32-39.png
    Trying to model some racing seats but my skills are a bit rusty again :D
     
    • Like Like x 26
  11. CRAZY RACER

    CRAZY RACER
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    Joined:
    Nov 26, 2016
    Messages:
    1,045
    Well Thank you for the advice but it doesn"t work.
     
  12. Car_Killer

    Car_Killer
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    Technical Artist / QA
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,796
    Testing ideas ;)
    screenshot_2019-05-08_17-52-18.png screenshot_2019-05-08_17-54-16.png screenshot_2019-05-08_17-55-44.png screenshot_2019-05-08_17-56-32.png screenshot_2019-05-08_17-57-45.png screenshot_2019-05-08_17-59-16.png
     
    • Like Like x 16
  13. Danny Werewolf

    Danny Werewolf
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    Joined:
    Mar 31, 2017
    Messages:
    2,289
  14. Car_Killer

    Car_Killer
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    Technical Artist / QA
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,796
    Yeah it's made to drive really fast, but not only rally focused ;)

    I'm mostly inspired by these series of games


    OT:
    screenshot_2019-05-07_19-35-44.png
     
    • Like Like x 8
  15. synsol

    synsol
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    QA Lead
    BeamNG Team

    Joined:
    Aug 4, 2013
    Messages:
    1,489
    these diesels needed some italian taxi version :

     
    • Like Like x 23
    • Agree Agree x 5
  16. skodakenner

    skodakenner
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    May 24, 2015
    Messages:
    1,414
    Really love your diesel mods is a etk i series planned at some point?
     
    • Agree Agree x 1
  17. DankMemeBunny

    DankMemeBunny
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    Mod Support
    BeamNG Team

    Joined:
    Jun 24, 2016
    Messages:
    1,503
    Modelled a slide, my first model ever.
    I added front stands and added the main part, the slide! For my most recent update.
    It might not look good because I'm not even done yet.
    unknown.png
     
    • Like Like x 3
  18. BeamCarHomeTrade

    BeamCarHomeTrade
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    Joined:
    Sep 30, 2017
    Messages:
    808
    upload_2019-5-9_2-7-32.png
    started another one ooof
     
    • Informative Informative x 2
  19. synsol

    synsol
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    QA Lead
    BeamNG Team

    Joined:
    Aug 4, 2013
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    I have that halfway done ;)

    Edit :

    Maybe a bit more than halfway :

     
    #21079 synsol, May 8, 2019
    Last edited: May 8, 2019
    • Like Like x 19
    • Informative Informative x 1
  20. KaiserimnopYT

    KaiserimnopYT
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    Joined:
    Oct 9, 2016
    Messages:
    3,960
    I guess it's going to be a taxi skin pack like you did for Euroncap/IIHS skin
     
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