On Hold 1995 Ibishu Kashira (Gen 2) 3.1.2

The compact minivan that became a worldwide phenomenon!

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  1. GazorpazorpBURP

    GazorpazorpBURP
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    Apr 30, 2019
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    I now realize that it was just my computer being a jerk. I wish I could update my review.
     
  2. cgjunk

    cgjunk
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    That was it! Found the old one in there... thanks for telling me the name of the original file. Deleted it, cleared cache, and now the engine sounds work perfectly!
     
  3. Ezo

    Ezo
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    Things that are never supposed to be seen ep.1:


    Lmao i wonder what i will find next
    idk y'all but each time i edit any jbeam/anything actually i grow to love even more this mod
     
    • Like Like x 13
    • Informative Informative x 2
  4. georgy 1991

    georgy 1991
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    Okay, so I won`t be worried about the future of this mod. About the cargo version, I live in EU so I couldn`t imagine non-diesel panel van

    Good luck on all your projects, Re:Z_IA
     
  5. Can-06

    Can-06
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    I think all engines need performance blocks (diesel excluded), only heavy duty block doesn't do it for me.
     
  6. spinnin vinal

    spinnin vinal
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    Ubisoft goes Steamworks bye bye, always on DRM
     
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  7. korbitr

    korbitr
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    ???
    Do you have both the BeamNG forums and the Ubisoft forums open at the same time and post in the wrong one or something?
     
    #1787 korbitr, May 2, 2019
    Last edited: May 3, 2019
  8. DankMemeBunny

    DankMemeBunny
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    God not this shit again.
     
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  9. Cwen209

    Cwen209
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    So, I am having the NO TEXTURE thing appear on the interior and (on some models) exterior.
     
  10. Re:Z_IA

    Re:Z_IA
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    Have you made sure to uninstall any old versions of the Kashira, and clear your cache?
     
    • Agree Agree x 1
  11. MasterlazorX

    MasterlazorX
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    Awesome mod! Maybe a small issue with how it acts when crashed but very good indeed!

    I think you should make a 3rd and 'final' generation of this... The fate of a legendary icon!
     
    #1791 MasterlazorX, May 3, 2019
    Last edited: May 3, 2019
  12. Cwen209

    Cwen209
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    Yes.
     
  13. Re:Z_IA

    Re:Z_IA
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    Yeah, it’d make sense in the EU I think. The only diesel cars in the US are like big trucks and stuff though.

    Hmm, are there any errors in the console? I’m actually not sure what could be causing that, if not an outdated version conflicting.
     
  14. Cwen209

    Cwen209
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    No
     
  15. Re:Z_IA

    Re:Z_IA
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    No as in no console errors? If that’s the case, I really have no idea. Do you have like a very large number of mods installed? Sometimes that can cause issues.
     
  16. Cwen209

    Cwen209
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    I only have 6 mods installed. (Including kashira gen 2)
    --- Post updated ---
    Just randomly thought of this!

    I don't have the latest version of BeamNG.Drive.
    That might be it
     
  17. mhikari

    mhikari
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    Jul 8, 2016
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    Just testing the cargo model
    Nice fuel consumption , in case I have to say.
    (As I don't live in USA , I don't really know how MPG works ,but "around 30MPG at 60 MPH" seems good to me...on number)
    Test map : SSRB
    test car : 1995 Ibishu Kashira Cargo AT
    test speed : set at 60MPH
    AVG fuel consumption : NaN (the stock BeamNG trip computer seems can't read it)
    real time fuel consumption : around 30 MPG.
     
  18. mhikari

    mhikari
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    Jul 8, 2016
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    Update on my cargo test....
    The '95 Kashira seem like to became much hard to control after running nonstop on highway speed for few hours .
    (The AI driver started to keep losing control , sliding ,and sometimes have little crash after the test had past 2 hours.....)
    At this point ,the radiator had already broken from one of the crash...but the temp. still keep in right range with the RPM and MPG still at same level.
    So generally speaking ,this car is pretty good.

     
    • Agree Agree x 1
  19. marijn123@lol

    marijn123@lol
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    Apr 24, 2017
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    Can you pls add a solid front WWawnd rear axle?
     
  20. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

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    Sep 24, 2013
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    That should be a problem. We using BC7 compression for some textures so you need to use BeamNG 0.15 at least.
     
    • Agree Agree x 3
    • Like Like x 1
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